I recommend a feature that whoever started a campfire should have priority. People are constantly "stealing" my fires. They go there and leave before I could leave. This is getting intolerable.
Okay, I just changed the only daily mission that was available, and when I got the other two, one of them was the same. Please do something about the issue that first of all, they don't appear until moving to another area, and secondly, the one that I change doesn't come back.
Why can't I just give the chocolate I already have (had) to the lady who needs it? I mean, what's the point of sending someone who already has chocolate, to collect that same amount of chocolate? And if it has to be collected, why can't it be put on the ground and picked up? This makes no sense.
This is a really good game, I really like the book learning, the food mechanics. So it pains me much that I have to say that I found three things that bother me:
1.: There is no ice mage. Ever since I met with slow and ice bomb, and have seen the ice terrain, I totally want to play as a cold, calculating ice mage.
2.: The game tells me that creatures I can't see block line of effect. Weren't ambushes meant to be - well, ambushes?
3.: The ranger doesn't really feel like ranged terror. Without a slingshot or something that uses infinite ammo, relying on the ranged attack skill and talents is basically suicide. Seriously, I was more effective with an acid wand than the darts I was supposed to use (even while they lasted).
So, I have completed the game, and on the next difficulty level I can't drop down at places where it was possible before. Is it supposed to be that way?