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Game comments and reviews
Feb. 26, 2016
This is not a game, it is a chore simulator with microtransactions. 1 star only because I could not rate a zero.
Jan. 22, 2015
Maybe you should try making a game that has actual gameplay instead of a button pushing simulator with as much depth as a rain puddle. 1/5 only because I couldn't give it a 0.
Jul. 08, 2014
This has potential, but it needs a lot of work. First, the lag. I play on a laptop and get better in Blight Town while playing Dark Souls. Something is not optimized properly. Second, sometimes death can cause the game to bug out and not go to the next screen and I have to refresh. I'm not certain what causes this, but it could be lag related as it usually happens after some time playing. Third, the cats don't line up on the right levels when in combat. This can cause a situation where the surviving cat is on a different level than the enemies. Yes, you can manually restart the level, however, that is just slapping a bandaid on sloppy design. Fourth, way too grindy. The amount of xp needed to level should be decreased or give more energy boost from the milk. If you're good enough to get to the next level you shouldn't have to grind the previous just to be able to play the new one. Poor design. Fifth, WASD support. Some of us loathe using the arrow keys.
Jul. 05, 2014
Controls need work. It's 2014. There's no reason to not have an option to customize controls or at least allow those of us with good taste to use WASD for movement.
Oct. 16, 2013
This game is awful. Having to click and drag items around is not fun. 1/5 only because I can't give it a 0.
Jun. 10, 2013
Fun platformer. Developer should make more of these and fewer work simulators like the predecessors. Love the character design and the enemy sprites. Seriously, more like this please. 4/5.
Jun. 03, 2013
This isn't a game. This is just clicking squares. Why is this being featured? There are absolutely no gameplay elements. It's just literally clicking on squares.
Sep. 08, 2012
It's a little hard on the eyes, but a fun concept. 4/5
Aug. 27, 2012
Premium content that can only be unlocked with cash? 1/5 thank you drive through.
Aug. 22, 2012
This game has a good bit of potential, but it's way too easy. I love the design, graphics, sounds and overall campiness of the game, but it suffers from a lack of levels and not enough difficulty. The hardest part of the game was spamming upgrades during the earth level so I could get all the achievements. The freeze gunners and melee units are borderline useless and the maxed out shooters are very overpowered and really need their damage lowered somewhat to balance them against the grenadiers and flamers. Keep up the good work, I look forward to seeing more games from you!
I gave this one star only because there was no option for zero stars. This isn't a game. It's a work simulator. It's not fun, unless you have autism, I imagine. If anything, it just irritates me because it reminds me of when I used to work in food service. And I think we all know what happens in real life when you don't tip. That fat neckbeard would be getting a "special" blend if I actually felt like continuing with this tripe. Horrible game.
Aug. 17, 2012
So I just finished cleaning the kitchen and walked the dog and also wrote that lengthy post about why the energy bar is bad and I still do not have enough energy to fight the last boss of chapter 2. Disgraceful design. One star.
The energy bar serves only as a pointless bottleneck. What's the point? It's an arbitrary means to prevent you from playing a game. How is this good design? Never mind that the game itself is horrifically grindtastic and laggy on the average laptop, but you actually went out of your way to make it even less fun. You have a mechanic that equates to "sit around on your butt doing nothing for no purpose whatsoever". Congratulations, this game would be perfect for an EA or Blizzard resume.
Aug. 04, 2012
The ground itself is poorly made. Raised asphalt with 90 degree angles will often fire shots back to their point of origin, if not beyond. I even had this happen with a green. Absolutely ridiculous and poor design. Smooth those edges, they add nothing to the game play. Greens are another matter. There really needs to be some form of better shot control outside of powerups or at least an option to use a putter when right at the edge. Swing control is poorly implemented. I do not know where you learned math, but the difference between 95% and 100% is not as great as you seem to think. I hope you decide to smooth out the rough edges of this game, because despite these flaws, it does have a lot going for it. It just needs work. Take the time and polish it out and it could be a whole lot of fun, especially with the addition of more courses and unlockables.
I've never bothered to offer feedback on a game before, but I have to put in my two cents on this one. This could have been a really fun game. It has a lot of potential. But as it is now, it's not so much a golf game as it is a rage simulator. Course design is awful. There are hazards that cannot be logically accounted for on long tees or drives. There are arbitrary obstacles that remove the point of any skill (zombies, having to drive near a pile of crates). The AI calculates bouncing in a way that the player cannot. The white guide line often gets lost in the background when hitting from off the green. But that's just the mechanics.
Mar. 31, 2011
Dull, no challenges. You're really just an observer moving a square around with no sense of accomplishment. Hipster garbage. Gave it one star.
Oct. 15, 2008
So I need to install another program in order to be able to play the game with good control? 1/5
Aug. 20, 2008
Ok, so I get FEWER points for beating a level fast? That makes no sense. Should be a bonus for that.
Aug. 18, 2008
Interesting code. Could you send me a copy of the sequence from A-D and W-Z? Just curious about where the dot placements would be.
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