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Game comments and reviews
May. 02, 2015
6-7 is definitely very slow. 5 days so far and I'll probably hit 7 today. Love the game though. It's one of the only idle games that stays an idle game as you progress. Most just become work once you get to a certain point where this just remains fun.
Feb. 25, 2014
The difficulty needs up a bit I think. I repaired twice through the 40 days and the lowest day I was at 97%. Other than that, the gameplay is great and I enjoyed it very much.
Nov. 19, 2013
Apparently if you buy a mounted weapon during the mission it disappears when you restart. That was a huge waste of 2500 points.
Feb. 14, 2013
Feels less like a game and more like an interactive advertisement. I completely agree with the message it's just really not much of a game.
Dec. 07, 2012
When trying to build some super damage increase gems, I failed adding a gem to a socketable item when I had 100% chance. Might be a bug there. Only happened once out of hundreds of first gem on an item enchants though. Tempted to combine a 29% and 28% gem, but I know it's going to fail when I disenchant.
Dec. 06, 2012
If you want ridiculous gems, it's pretty easy. Craft an item with multiple sockets, put in multiple gems of the same gem type then disenchant again. Each gem of the same type has less chance of success each time you add it to the same piece. Then obviously, you won't always disenchant with the gem. This process essentially allows you to convert multiple low stat gems to one large stat gem.
Dec. 01, 2012
Anyone know what spell damage really is? Does it only affect spells you cast, or does it affect damage using a magic weapon with normal attacks?
Sep. 03, 2012
Way too easy, but still liked the game.
Apr. 04, 2012
Addicting is all I can say.
Feb. 26, 2012
I have a lot of games I always plan on playing when I get some free time. I usually end up playing this all day instead. Great game.
Feb. 01, 2012
For the price, especially with the coupon, this game is well worth the purchase price. I know everyone always rails on developers for demos but I know I probably would of never found out about the game otherwise. You can't fault a developer for a distribution model, especially when they put out a demo that gives the amount of playing time it does.
Jan. 12, 2012
When I kick him into the grave the game just stays on the gravestone screen. No way to continue or restart like there was before. I continued a game from before the Kong achievement was added so I don't know if that may be a problem.
Oct. 18, 2011
Why would I be paying for collateral damage? I'm a thief yet I supposedly have the moral value to pay the city back for the damages I cause while committing a crime?
Sep. 29, 2011
Good game overall. Way too easy though except for the zombie defense which is quite fun.
Sep. 25, 2011
Great game. Like everyone else has said, wish it was longer. I like the art and especially like how clean if that's the right word all the screens and menus look.
Developer Reply
Thanks for your compliment :)
Apr. 07, 2011
I just imagined myself as Dale Gribble and I was instantly successful.
Apr. 03, 2011
This game pisses me off, which is exactly what makes it fun.
Feb. 25, 2011
It's a true shame to put flames on a good looking Honda like that.
I like the physics better in this than most bike games. It captures the feeling of riding a powerful dirtbike through crazy terrain, which is basically try to somehow keep the front wheel down(usually unsuccessfully) and when you land pray you don't fly over the front.
Feb. 18, 2011
1 damn turn away from beating it on nightmare.
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