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Ivanovich's Comments

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Vector Effect

Play Vector Effect

Jun. 28, 2009

Rating: 0

too steep a difficulty curve. i would like something other than sandbox mode and arcade mode.

The Fortside

Play The Fortside

May. 08, 2009

Rating: 0

I think the game is just slightly better than unplayable. I can get through the first few levels, but eventually the fact that the towers miss combined with the speed of the fast enemies is just impossible to overcome. i end up with 30000+ money and 20+ towers, but i still die to the same wave of fasts that just seem impossible to hit even with fully upgraded towers of all 3 varieties.

Droids

Play Droids

May. 07, 2009

Rating: 0

good concept, but controls are confusing. needs a restart button or pause menu. if there is one i could not find it.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 17, 2009

Rating: 0

at first i thought it was too difficult, but after messing around a bit i have found some strategies that work. It takes a bit more playing around with the tower types to find a combination that works, but once you find one it works for most levels perfectly.

Mushroom Revolution

Play Mushroom Revolution

Feb. 08, 2009

Rating: 0

i know i am not the best at TD games, but this needs a difficulty choice because as is it is unplayable for me.

Piper Pipey

Play Piper Pipey

Jan. 30, 2009

Rating: -1

simple, boring, buggy.

Mytheria

Play Mytheria

Nov. 12, 2008

Rating: 0

needs something more to do. nothing to do after the challenges and missions are over except make more decks and go through them again

Bleach Engine 1.0

Play Bleach Engine 1.0

Oct. 06, 2008

Rating: 0

this shows a lot of potential. work on an advancement system of some kind and them work on the enemies and plot

Besieged

Play Besieged

Jun. 28, 2008

Rating: 0

could be a good game, but falls short. needs something to make the learning curve slightly less harsh.

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