Glad to see the series ported to Kong. First played it in high school. Now, years later, it is still imo the best flash game series made, atmospheric, unique, and chilling. Please support the dev if you love it. The whole collection is available, including the prequel.
This is by far one of my favorite Kong games. A few tips: Have a cleric use Annoint, followed by Cleave from a Warrior for massive damage. Combine Pin from a Ranger with Coup-de-Grace from a Rogue for a one-hit kill on any non-boss critter. Find your playstyle, and then stack like equpment over the armor rating. For example, I enjoy stacking speed--ends up being more valuable than a higher armor rating.
I was about to add the game to my favorites list but not being able to save really kills it for me. With the way these games tend to work I half expected hitting quit to result in "Just kidding! Game auto-saves" and some snarky achievement like "you little rebel you"
A few tips. Step into the exit room and click no to access up and down arrows for instant egress. If you have discretion scrolls use them to bypass the boss fight for the loot. A great combo is the Ranger with Pin followed by the Rogue with coup de grace for an instant kill. This works best if you keep the rogue in back with a bow, although you won't get as much damage as with a dagger. Ranger needs to be faster. Keep high stun resist on your cleric, make sure he has revive as well. The rogue has the best value power attacks, 200% damage with only 20 power, while the warrior with an axe and cleave can affect massive damage if you use the cleric's annoint, which is 175% damage at 30 power. Place an emphasis on power and health regen over armor rating. Five or six more armor points is only one percent more damage reduction, while stacked power or health regen can mean the difference between winning and restarting the game.