@Neptne2 The point was more that items should be given different ways for interacting with the game. There's a world map that's effectively a straight line, there's reward systems . Why not add branches for optional themed levels for bonus items? I missed the fact that there's a daily +1 random item, sure I guess.
After beating level 100 and reflecting for a bit. I've come to the realization that the frustration of the game could be somewhat solved by giving the player a way to get items without using Kreds. Clear the board, +1 item. complete some amount of levels; item. log in daily--+1 item. It's something that. Also... impossible badge is only impossible because of how buggy it is on awarding : )
It's not all bad though... At least the balls are actually round. Imagine the nightmare of shooting stars at bananas. And thank god there's no lives system like some of their other games.
A huge part of what makes these types of games fun is that you can usually strategize where your balls are going to go up to a certain point when it breaks some key blocks and there's a whole bunch of satisfying randomness as eventually the balls go in all directions from the point you got them to. That doesn't really exist here... there's very few tiles per row and tiles per column where there's very little reward. Additionally, adding 'challenge' by making the balls bounce wildly different directions from a slight change in angle makes it hard to tell where the balls will go after the first bounce, and near impossible to figure out where they will go on the second. also 'kill them all' should either be a given that needs no mentioning, or there should be more varied objectives.
One thing to note is that blue flowers don't need to respawn, because the boulders don't respawn. I'm pretty sure there are an excess of blue flowers. By the end, I think I had about half a dozen extra. If you eat at the snack thing, some of the time you will get another for free.
Exactly :) Well, the eatery gives you only 1 mizunami, but as you say, there are always more herbs around that you need, so there's never a need to pick them all.
Great game, Just wish that I could have an option to use the keyboard to type in the letters (rather than clicking each one). Really enjoyed the simplicity of it otherwise. 4.5/5
It is an interesting concept, but the gameplay could have been much, much better... why are we awarded coins if we cannot do anything with them? :( 2/5
achievement: "Win a single-player "hard" election the true American way" sooo... basically by hatchet jobs, attack ads and mud slinging. great game 5/5
Exactly :) Well, the eatery gives you only 1 mizunami, but as you say, there are always more herbs around that you need, so there's never a need to pick them all.