Some kind of variation in colors would be nice, backgrounds without the opaque view on menus would help since the white letters blend with images in background.
Well it was a fun game. I was enjoying it until I realized part of the community was willingly abusing bugs. Even though the game isn't multiplayer, if you happen to release a high scores for stats and total levels in the future, these certain individuals with no moral compass are going to have the leg up on everyone. They've refused to refresh their game during updates and are willingly exploiting old, better methods of training before nerfs. Updates should be mandatory and automatically applied across the board and anyone abusing bugs AND encouraging others to do so should have their accounts wiped and forced to start over. Great game, mostly decent community, but the few rotten apples in the barrel ruined it for me. Good luck with the growth of this.
Simply put, we built a game that would be fun, interesting and unique for us, and PvP/community/some sort of competition/rankings is what we enjoy, and many do as well. I am not sure we could toggle pvp, as the current "pvp" is more of a "simulation" or a different type of "boss battle" from our design perspective. And as such is a part of balance/progression (we are working on an update for rewards to offset the losses here as well), and not sure there is a viable way to remove it without affecting that.
We will be having a more broad PvP battle reconsideration in a few weeks, so will keep this in mind, and see if it might make sense to us and find a place somewhere.
Upgrading weapons is pointless, you'll find one that is better than what you just upgraded in the next HARD area, and even if you save all your material you might be able to do a total of 4 upgrades at any given time, as it scales close to the amount you have and cost to upgrade. Energy Shards are are gone after buying 2 skill slots, good luck buying potions. Activated fragments give no noticeable benefits. Skill points only allow 2 upgrades, which make skills temporarily unusable. Worst part of all is you get TRAPPED in the boss cave because you cant see what kind of HOUSE is ahead, so you die on the first visit, just thinking it's a farm house with treasure. I like the game, but come on, reward people for time played.
Also, upgrading elements shouldn't make their cost go up THAT much, because you cant even use them the first 10-20 levels after you upgrade, you don't even have that much AP or MP to use.
I'm not sure what the point of rebirth was and the use of the activated fragments, if the monsters are even stronger than before rebirth and take even longer to kill... I thought that was the whole point of rebirth in idle games, was to be stronger and speed up the beginning part of the game? Has slowed down incredibly (and I don't mean the speed of how the game plays, just refresh if that's the issue), I mean progressing through is just tedious at this point.
Wow, your garbage mods banned me from chat for talking with cusswords? You have them FILTERED.... What is the point of a filter, if you aren't allowed to use it? You cant say shit? or Damn? Like c'mon. Grow up. So I was playing this and loving it, 5 stars. Due to the fact you cant even have an adult conversation though, 1 star and screw this game.
You know you have a lot of potential here. You should put your focus here, and not trying other games, because this one has caught the attention of people. Open up a couple more skills or something at least. People have been requesting more for over 2 years here. Make it happen... :\
Something we'll definitely consider! Thanks for the feedback!