Pre-civilization bronze age... Hm, something seems off about that.
Ah well. Hunter-gatherers before the existence of civilization were well known for their metallurgical skills.
THe game has good atmosphere. The yellow submarine, while a nice little reference, clashes with darker background and the music.
Still, I enjoy the art of the game. Simple, so it's not drawing your attention too much, but clear.
@Opsarios
Quests have absolutely no costs or penalties associated with them.
You might as well take it and get the extra resources, no matter how meager, when you eventually do upgrade.
@BlueDevil
The combo strikes sound great, not sure about the summoning.
More than three heroes is going a little far, though, and would either make earlier fights far far too easy, or later fights insanely difficult without the max number of heroes.
Alright, the new quests are as bad as the old. Thank you for trying to add more, Devs, but it'd be nice to have some really challenging quest (Maybe take on the Grander Smoker or Crank with only Fire or Poison element attacks?) with a great reward (some pramins, a key, or maybe a unique weapon or something.)
You know, this is the only "multiplayer" game on Kong I've kept playing. Mostly because it's the only "multiplayer" game on the whole site that lets you play as much as you want, instead of forcing you to wait hours to play the actual game, not just waiting for gear.
I have an issue where, in the last few minutes of a mission, I cannot move my survivors. I can scavenge, I can fight, but I can't move them. This has resulted in injuries, as they stood helpless, ten feet from the exit zone. Anyone else have this trouble?
Thanks!