JacketJoe's Comments

Game comments and reviews

They Took Our Candy

Oct. 21, 2012

0

Enjoyed the game, but agree there is a balance issue. However, my only really game complaint is the lack of a real ending.

Relic Of War

Sep. 28, 2012

4

Allied ending seems too much like every other game "plot twist." Somewhat disappointing.

Relic Of War

Aug. 26, 2012

1

For the challenges, if you beat a level under the "survival" time, it should count for the medal.

Super Adventure Pals

Aug. 04, 2012

0

Good game, but has some flaws. I wasn't able to play this on Chrome, Mozilla would never load, so I needed to play it in Internet Explorer. For the leveling up, if you selected a stat you maxed out by mistake, it wouldn't let you cancel and you were stuck with losing a level up point. The score submitting function just never worked at all.

Indestruct2Tank

Jun. 09, 2012

1

The game creates a difficulty not from skill requirements, but from poor design.

Nano Kingdoms

Apr. 23, 2012

1

For a veteran RTS player, the game is a bit too easy without difficulty adjustments. I was able to sweep through each challenge using just the Paladin and win the first try. Mostly fully upgraded archer spam to the max capacity with warrior support and laying down the spells blew through most enemies. Then the last boss was simply elephant defense spam while you built resources and then I plowed through it with a random assortment. In most instances, the advanced units like ballistas and crossbowmen played no role in the game; smaller unit spam with upgrades were more efficient. Not even horsemen were really worth it. I didn't use Golems until last level, but I probably didn't need to.

Innkeeper

Apr. 09, 2012

1

Damn hipsters

The save feature needs to be fixed. Game wiped itself the next day.

The Trader of Stories

Jan. 21, 2012

0

Simple and elegant, a good story

Swords & Potions

Sep. 28, 2011

3

I was originally bitter about the whole token thing, but in actuality its really just a way to accelerate game play. You can still pretty much obtain everything without tokens, it just takes time.

Swords & Potions

Sep. 14, 2011

9

Started out great, but the excessive token requirements is ridiculous.

Critter Forge

Mar. 27, 2011

6

Server load times is killing me

Critter Forge

Mar. 27, 2011

-3

A nice spin on the pokemon genre.

Cannoncrotch

Jan. 28, 2011

1

Ladys Man Bazooker Sexxxy

Arkandian Crusade

Dec. 29, 2010

-3

A good time killer, but it doesn't make sense how typically you find the artifact (thus really good loot) before some of the higher end non-artifact loot.

I don't know why, but this game doesn't work at all for me.

The Majesty of Colors

Dec. 11, 2008

0

I find it funny how you can suicide to get c.

Monster Master

Nov. 26, 2008

0

:(

Mytheria

Nov. 17, 2008

0

The AI needs a little work as well. There is no strategic benefit to putting a hardy steed on a Solarian Fortress.

Mytheria

Nov. 17, 2008

0

Memory serpent is probably too overpowered, especially when you consider there is a glitch attached to it. The ability to unload 14 damage first turn with a good draw is simply crazy (2 strength drop with 3 memory serpents). The glitch is that if you only have one card left in your hand, and its memory serpent, you can still play it for the 4 strength, so it is essentially a 0 cost 4+ buff.