I had a long comment but it failed to post :c
Basically I said:
Bring back dynamic enemy tank destruction
Increase gunpoints by a bit
Remove tank-size-based classes, add dynamic classes that change available speed, health, size, gun/bubble points, etc.
Remove linear progression, keep "Pass X bubbles" and make it dynamic (generate whatever direction they move)
Have a BTA2 with this and I might even pay for it!
EW4's style of play was /perfect/. You just had to iron out some challenges and the whole money/upgrade system. I'll never understand why you change the style of play with every release. Aren't game series supposed to be related to each other?
I'm very impressed with the game but disappointed at how we were limited. Character limits, plus certain blocks could only do certain things (only move blocks could move, only water blocks could become water, only fire blocks could become fire). Both of these combine to make an innovative yet (perhaps too) limited game. 3.5/5 (Which translates to 3/5 on the kong scale) for a mix of pure ingenuity and hidden limitation.
The strange part about this series is that the fun begins after you've "beaten" the level. The race to optimize space and build a shitload of refractor, speed, and storage towers begins.
I don't know what you guys are on, but this is easily the best game on Kongregate. I mean, this guy must've had a pretty high budget and a long development period to make such a masterpiece Sci-fi/RPG crossover, and just look at those top-notch graphics! That's an instant 5/5 and favorite.
Except for the fact that you can have a pillar down low and a white thing up high, therefore making it impossible to do /anything/ on the game, it's a pretty great game.
To Kaas (It's Jad, by the way) This is hardly an MMO, though. I mean, by definition it is, but it's just so different from other MMOs. Plus, as Korey said, it's on a site full of free games, and the creator is making us pay to have something we need, when there are such easier ways for him to make money that would make us at least 73.4% less frustrated. Ads aren't annoying, restricting the game is. My 2/5 rating stands.
Wait, I can't play the game again until this timer runs out? I don't care how good the game was, that's an instant 2/5. I thought you wanted people playing your game, not quitting. It seemed fun at first, but this is just bullshit.
Perhaps I'm not far enough in the game yet, but I'd like it if there was a way to either have two engineers or upgrade to a level where you can have power running and engineer fixing at the same time.
Quite a brilliant game of chess, eh?
I haven't gotten to hard mode yet (And probably won't, It's a bit repetetive), but I have to say easy and medium weren't hard. I know you've addressed this, so I suppose this is already being fixed.
Hahah thanks for feedback :D