It would be nice if there was a button to just move a whole set onto a cat once you complete it. As well as an unequip all button when you have to move things between cats.
I really liked this. The only problem is it was sometimes hard to figure out which color was which net, especially when a yellow net was near an orange one indicated on the same side. (Level 9 I think.)
I'm really glad Taylor won Papa's Next Chef. And at least in this one the customers have some sort of validation for taking of points for spilling toppings during build because they can see it on their tray when served.
I'm not a fan of horror games, but I love point and clicks. One thing that I really appreciated was that you didn't have to hunt for what is clickable because the info is provided as soon as you hover over an object. Thank you.
I play this full screen on my 40" TV and I find myself ducking and leaning in real life as I play. That earns you a five star and a favorite. Well done.
The CCTV is very annoying the way it is now. I know it's supposed to help, but realistically there is little chance of you getting over to the area it is showing you in time to act on a robbery. Now IF you could collect coins through the CCTV screen, THEN it would be useful. All it does now is pop up and block my menu screens while I'm trying to do something. There also needs to be faster speed options. Other than that I quite enjoyed the game.
For the next installment of Dibbles I would really appreciate a convenient way to measure how many spaces things are. My suggestion for that is either a grid or an in game cursor that is the size of the stones.
I was going to make a joke about the game involving more skilled jumping than running, then I played the last skating level and I see the developer beat me to it. Nice.
I purposely let the opponent get the cannon so that I could jump over his shot and let the backlash kill him only to find that it counted as a suicide and I got no credit. I felt a little cheated for successfully trying to incorporate strategy. This makes the hard badge that much harder.
I've never had so much fun object hunting before. Rose Inn and the Factory are two of the coolest environments I've ever seen in a flash game. That bear's voice will haunt my dreams forever, but this game will definitely remain a nice memory overall.
I really wish the log box didn't move every time you have to battle. It really slows down the process. But other than that, fun game. Although it took me only 282 days game time to become guildmaster of the Buccaneers, then immediately quit the Buccaneers collect $1,000,000, conquer all 100 towns, and finally become guildmaster of the Enforcers to get all the endings in one save... less than a year. This land is run by some idiots and weaklings, huh?
For anybody struggling with 3 stars on the the last few levels. I just realized you don't have to finish the level to keep the number clubs you find. So if you play Greenhorn Hills you can see all the cards. Keep exiting and restarting till you see a club, get it, exit and restart again. This way you can quickly build up a full bag of clubs before each of the final few levels.
There are so many things that I like about the game. The creepy premise, the fact that it's a rhythm game, the way the action sounds add percussion to the music, the art style, and of course HIGH-FIVING RABBITS! Awesome. The one thing I hate though is the left sound effect in the first 2 levels, it doesn't flow and ruins the mood for me. The 3rd level remedies that with the awesome bell sound. Other than that I so enjoyed this. Thank you.
I would love to see a sequel to this where you move even faster as the game progresses. The last level was really fun. I like the concept of the game quite a bit. Thank you.
The Customer Cravings minigame upsets me. If they expect me to remember their orders' every detail, and in fact get angry if I make a mistake, why do they waste my time giving me the same order details every time they come in? They could just ask for their usual which I am clearly supposed to know.
Thanks! We haven't had a chance to try it on a screen that big yet, but it sounds awesome. Steam big picture mode anyone? ;)