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Jahikoi's Comments

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Unstable

Play Unstable

Jun. 23, 2018

Rating: 1

The first time you load into a stage (Noticed on Intro) it takes 2 seconds or so to let you move. If you run into an enemy, that doesn't happen so you can get a better time.

Developer response from rmkubik

Good catch. If I don't start the timer until you finish reassembling, I think that might fix that issue for you.

Jump The Bump

Play Jump The Bump

May. 20, 2018

Rating: -1

Suggestion for those having trouble: When working out your timing, let yourself die a few times. Try to time your jumps from the point you respawn - if you keep the same rhythm up you'll keep failing your jumps, if you do it based on where you respawn, it will be easier to manage getting slightly faster or slower

Solarmax 2

Play Solarmax 2

Jun. 17, 2014

Rating: 4

Level 34 and level 36 were about as hard as each other, but both require a lot of strategy. You know how when you're winning a planet, all the black ships run away? Such that you'll never be in a winning battle? Well, all you need to do is to do that - except within range of the turret on the left or right. As soon as they try to take one of your planets next to the turret, send a large force (90% probably) to face it. Assuming you outnumber them a lot, they will run through your turret to get to your weakest planet - so send 90% of your force after them. Rinse-repeat to lower their numbers down, then pick off their planets. This tactic will not work if they have a lot of planets to begin with. You need to use this to whittle down their numbers - they start with a LOT of ships, all you need to do stop them producing. Level 36 is a bit different, you need to be a bit lucky. As soon as the game starts - wait. The opponent on your side will grab the warp gate *CONTINUED*

Solarmax 2

Play Solarmax 2

Jun. 17, 2014

Rating: 1

- and as soon as they do, send your main base (100) plus your closest planet (30) to the warp gate. If you do it correctly, all of their ships will have warped to one of the black turrets in the middle, and you get the warp gate. As soon as you control the warp gate, take their 'main base', and then the planet closest to their main base. Do not try to move any ships to or from the planets closest to the turrets until I say. As soon as you have all of the planets I said above, move all your ships (apart from the ones nearest the turrets, do not move them); then send half to one turret and half to another (i.e. set it to 50%, then set it to 100%). Once you capture two turrets, continuously reinforce and take a third turret. Once you have 3 turrets (hopefully next to each other) move ships from inner planets to turrets when those ships are at their safest. Ignore your two opponents on the other side until you have gained control of all 6 turrets. Good luck!

TrackRacing Online TRO

Play TrackRacing Online TRO

May. 20, 2014

Rating: 0

In the new version, you can press G to jump on some maps. I don't know if this was intended outside the 'Deathmatch' mode.

TrackRacing Online TRO

Play TrackRacing Online TRO

Mar. 16, 2014

Rating: 1

The one complaint I have (well, the one that I think is relevant and will be listened to) is that all cars should be the same speed and have the same handling.

TrackRacing Online TRO

Play TrackRacing Online TRO

Mar. 14, 2014

Rating: 1

There's a pretty big bug. If you reset at the same time as you finish a race, you can start while still having the final checkpoint completed. It will come up as though you went through a checkpoint - like, '0:00:00' +39.90 if the time it took you to finish was that long. Makes getting the top time super easy.

Candle Man

Play Candle Man

Jan. 28, 2014

Rating: 0

'this candle can be lighted' it can be lit?

Surgeon Simulator 2013

Play Surgeon Simulator 2013

Jan. 30, 2013

Rating: 25

How you win: First you need to remove his ribs. you're supposed to do this with the bonesaw (I think?) but it's a lot easier with the hammer. Once the ribs are broken, you pick them up and put them aside. Same with the lungs. Then you pick up one of the scalpels (small metal knife) and you have to cut all the cords around his heart. There are 4? I think? Once you cut them all, attempt to pick up the heart. If you grab it but the heart won't come loose, you have to keep cutting. Once you have successfully removed the heart, take a breather. he'll be fine. When you're ready, open up the box on the right side and throw the new heart into his chest. VICTORY! How to ACTUALLY win: Crack his chest open with the hammer, then mutilate his current heart with the saw.

Qoosh

Play Qoosh

Jan. 22, 2013

Rating: 0

I didn't like the ending :( Otherwise, great game. Could use a level editor!

Blocks

Play Blocks

Jul. 30, 2012

Rating: -1

I'm impressed at the number of levels in the game, but I remember a lot of them from Pokemon Puzzle League...

Utopian Mining

Play Utopian Mining

May. 13, 2012

Rating: 6

type 'iamacheater' randomly

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Apr. 11, 2012

Rating: 3

I wanted the cars to get to 100mph, but all of the cars committed suicide and flew off the road 1 by one before i got to 85...

Arzea

Play Arzea

Feb. 07, 2012

Rating: -2

i'm so good at this game, I got 100% completion with 0 deaths! /pseudobrag

Arzea

Play Arzea

Feb. 07, 2012

Rating: -1

My complaint is that the entire game is frustrating because all you do is avoid flying squares and annoying roof turrets. However, overall it's pretty good but not much replay value. 3.5/5

Creeper World 2: Academy

Play Creeper World 2: Academy

Dec. 24, 2011

Rating: -3

Repulsors are very good for pushing anti-creeper. Otherwise, opposing creeper normally just overwhelms and kills your maker.

Creeper World 2: Academy

Play Creeper World 2: Academy

Dec. 22, 2011

Rating: 0

Does the music in this game remind anyone of the music from Unreal Tournament 2004?

Grinning Cobossus

Play Grinning Cobossus

Oct. 21, 2011

Rating: 1

I can't lose in survival mode. I literally cannot.

One and One Story

Play One and One Story

Oct. 19, 2011

Rating: 0

Although this is very well made, I have to say that it doesn't stand up anywhere near to Company of Myself. The story is okay; but bland - the gameplay is interesting but not difficult... But otherwise, it is very fulfilling to finish. Difficulty and story depth are two things which I disliked - I give it a 3.5/5.

A Game About Game Literacy

Play A Game About Game Literacy

Oct. 18, 2011

Rating: 2

In order to beat the level where it seems that the platforms are just too far apart, you need to run off the edge and then use your (one) jump in midair.

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