Can we streamline the treasure chest acquisition stuff? I don't want to lose 20 seconds of game play every time I find a treasure chest. I also don't want to have to go hover a new item/upgrade to get rid of the flashing star. I get it, one of my characters has gotten their 7th enhancement. I don't need to go look AGAIN. When flipping cards in the treasure chest, please eliminate a few clicks. Perhaps just click once to flip, and then display the card for a reasonable amount of time (3 seconds?) if it is not something new.
This game feels a bit like a beta with no features. Once you get to a certain point (around lv 40 for me) you earn money almost faster than you can spend it and the game becomes all but unplayable due to no "buy multiple" option. A bit of polish and a few more longevity features and this could be a lot of fun.
The quests for Twenty-One are a bit broken. It says "cash out with a score of at least " but doesn't actually register unless you cash out WITH that number.
Example: "Cash out with a score of at least 18" - I cash out with a 20, but don't complete the quest
I'm sure you guys got paid some serious advertising dollars to give this game an achievement and put it on the front page, but it is truly painfully awful.
Mostly fun game. Only suggestions I'd make is to make clearer what is destructible and what is not. Also, as has been stated, the direction of mouse drag to apply force is "backward" from what people are used to, so might cause some initial confusion. All that said, this has all the makings of a fun game. 4/5
Thanks for the feedback. =)