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Jakew1990's Comments

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Anti-Idle: The Game

Play Anti-Idle: The Game

Jan. 08, 2013

Rating: -4

Improvements: Adding the ability to use "Throw" when it is available when using "Auto-fight". Adding the ability to use other attack methods by means of a check box under "Auto-fight" when mana is available. Adding a magnet ability while in Idle Mode to pick up drops from monsters. Just a few recommendations that help improve things I find the game "lacking". Other than that, nice work! :D

Developer response from Tukkun

The game doesn't really "lack" those. Magnets can be crafted, and strong idle weapons can be found from some end–game sources. Auto Fight is not meant to be a replacement for active playing. The theme of this game is that playing actively is more effective than idling.

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