I don't like games that don't show much. It's just an excuse to not use a lot of code. Trust me, if the dev really had a need to make a game about loneliness, then he would make the squares PEOPLE, not BLACK SQUARES.
Jesus.
If you see a doll logo on a black backdrop, it's on the game's end. If you see a fully black screen, it's on Kong's end. Refreshing in a minute or so might help.
If you want to see something specific in the game, design the item model in MaD Lab to drastically increase the odds of it ever being added. My personal item list has been backlogged for ages and I’m going to be designing from that list for the foreseeable future.
If you see a doll logo on a black backdrop, it's on the game's end. If you see a fully black screen, it's on Kong's end. Refreshing in a minute or so might help.