I don't know when this game actually started, but CHESLAVA has been all over making changes that have been asked for. I'd prefer most of the bugs get worked out before content gets much more expanded (but I'm just now into my first fight, so...).
For anyone who can't get resource extraction/production on a planet:
1) If the resource doesn't exist on a planet (not listed on info page), you can't extract it, only import.
2) If it's not producing, you may not have enough material on hand to produce it. Can't produce steel w/o graphite, etc, have to import it.
My only remaining suggestion to CHELSAVA is to make it so we can switch between planets on the planet info screen. Not helpful if they're far apart on the list, but for neighboring planets, it'd be very useful to determine trading.
Also really like how he adjusted the research to include what future research is coming up. Oh, one other small thing (because I keep accidentally clicking different research areas), could there be a specific *Research* button on each category? Just next to the amount, so there are no accidents. Great work though.
I've never played a game where the developer tried so hard to stay on top of things, well done. People have probably said it before, but a couple of small fixes could be making it so you don't have to go all the way back to the first screen to get to research, and maybe listing each planet's resource production on the planet list. Not necessarily a detailed one, just the one that says what naturally occurs on each one, like the planet view. I keep forgetting to send the gas giant metals and such, because I don't always want a lot sitting there, etc.
To get titanium, you have to upgrade geology high enough, then you have to extract it. I'm stuck on plastic right now. Found a planet with it, but can't build war ships to take the planet with...because I don't have plastic, lol.
The only real issues I've run into are not being able to produce titanium and having to go all the way to the first page to do research. I like it so far, but can't progress until T becomes available.
Could be added