Um... good concept but... perhaps think things through and make the endings make sense... 1) Bomb on earth, detonate, earth explodes... not the asteroid. 2) leave people on Asteroid, detonate, success!, everyone lives... huh? Stopped playing after that.
Everything about this game annoys me. The controls are poor at best. The story line is barely passable. You can't speed up the storyline only skip it and the scroll rate is sooooo slow. Everything takes one click too many to do (example starting a level)... Sorry... poor design, poor game.
Reasonable game... only problems I see are these... If a plan is ordered to 'go round' it does not decrease it's altitude to the same level as a plan on its final approach... And I'm confused as to how a plan in the air can hit a plan on the ground...
There's nothing worse then waiting through 4 advertisements that you can't skip through that each last for 30s + before you can play a game. Cut the advertising/credits at the start down or allow us to skip each one... frustrating to try and play the game
For a game so keyboard intensive can we remove the reliance on having to click on items to pick them up...? Seems silly. If we just walk over it (or add say hit enter to pick up) you can remove the reliance on the mouse (note: you'd also have to give a way to get out of chat windows)
Don't spend money on this game. The customer service is dreadful. Mistakes are constantly made and everything is too hard for Snailgames to rectify. They will either ignore or shovel you from person to person.
This is just another example to me of why this game won't get my money. When a provider of a product says 3 hours, it should be finished in 2 and a half. You shouldn't have to wait longer then 3 hours. Poor customer service.
I really don't understand how this game ranks so high. The gameplay is simple, the profiteering easy, it is full of bugs and glitches... 2/5 from me. Want a good game of this style caravaneer is much better IMO
Nothing worse then AI that cheats. two armies 99/99 facing off. I defeat one of their towns - by the rules that means their 99/99 should lose 10 morale. nope... loses 1. 3/5. Good game but hate AI that have to cheat.
If armageddon doesn't kill boats how are you supposed to get anywhere near a defense of 30 on a territory? When there is only one adjacent territory? and no where to land a boat onto the territory? There needs to be a limit or something on boats then.
Another bug. Enemy has one territory left, that has one weapon and 14 boats (defense of 30). Witch spell armageddon only destroys weapon. Territory only has two borders...
Another bug I'm sick of is the random territory. The division is always off, this game is a three player game, 5,4,3, territories distributed. It should be 4 across the board.
Don't know if this one is a bug but it doesn't make sense to me. If my witch is level 4 and it costs 4 magic to summon a weapon and I earn 4 magic each round.... Why can I only summon a weapon every second round?