GREAT GAME! Love the concept and execution, everything.
Although, I am so stumped by level 28's docstring, it hurts. I guess it's what keeps me at bay from the L. 30's docstring and the potential bonus level.
(I didn't understand Level 7 "extra" either... I'm definitely not as clever as I thought)
I tremendously love it so far (I've just started my journey, so much to see yet).
Yes, the game-play is slow - with the multiple fade in&outs - but it suit the great atmosphere of the game, reinforced by a very nice soothing music.
I remember I enjoyed the first game, but this is a fantastic improvement. The strongest point being the graphics, somewhere in between the universes of Jodorowsky and the late Moebius. Great work, keep it up! Five star, favourite and tips all around! ;)
Slow fade in/out is of course our 'image preloaded visual feedback'. This tiny game weights almost up to 12MB and we didn't want all players had to load everything to see anything. Of course it should be done better and we'll do it next time. Promise.
I like the game but... do we really have to restart everything each time we play? (well... my fault, I had half the endings, I should never have that break...)
This game DEMANDS badges !
(... and I'm not saying that because I was on the leader board for a month when it was launched...)
... and no, it's not a rip off of 'Rag Doll Canon', it's a far better game.
Few suggestions :
Easy : Complete the game (52 levels)
Medium : 15 (or 20 ?) "No Pain" levels
Medium : Unlock all the skins.
Hard : Score under 100 000 points.
Impossible : score under 80 000 points (or even 75 000)
Slow fade in/out is of course our 'image preloaded visual feedback'. This tiny game weights almost up to 12MB and we didn't want all players had to load everything to see anything. Of course it should be done better and we'll do it next time. Promise.