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Jeheace's Comments

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Flying Castle

Play Flying Castle

Oct. 10, 2016

Rating: 2

This is a great concept, but it feels a bit unfinished.

Shadowless

Play Shadowless

Aug. 19, 2016

Rating: 0

I am unable to continue through the door marked 'level 4'. The Key dropped by the Ogre fell into the spikes and vanished.

Raid Brigade

Play Raid Brigade

Dec. 22, 2015

Rating: -1

Is there a quick way to TURN OFF auto while on a map? Not cycle the speed. Just turn it off.

Tap Adventure

Play Tap Adventure

Oct. 12, 2015

Rating: -10

Leveled my Conqueror up, and then he vanished... What do I do to get him back?

Kittens Game

Play Kittens Game

Oct. 11, 2015

Rating: -1

I'm trying to figure out why my production during winter has gone from (-75%) to (-90%)... Can any body suggest why this has happened?

Kittens Game

Play Kittens Game

Oct. 11, 2015

Rating: -1

How much Nip does each kitten consume per tick?

Lionheart Tactics

Play Lionheart Tactics

Jul. 26, 2015

Rating: 84

"Boost your heroes by sacrificing weaker troops!" Wait... are you sure We're not the evil ones here?

Lionheart Tactics

Play Lionheart Tactics

Jul. 11, 2015

Rating: 7

Enemies can pass through 'crumbling walls' as if they are allies that simply step out of their way. This needs to be addressed. I've also had issues with enemies attacking THROUGH walls and other terrain obstacles that my units can NOT attack through. A wall is a wall, and should not be able to be walked through/attacked through. Also, other units, allies or enemies, should be obstacles. If my own units get in the way, I shouldn't just shoot THROUGH them. Same with area attacks. They should damage all units in the AREA. This includes Fireball and Spin Attack. I was hoping for this game to be a bit more tactical.

Lionheart Tactics

Play Lionheart Tactics

Jul. 09, 2015

Rating: 1

Is there a way to rotate the battle maps that I'm just not seeing? I've got enemies that hide just off screen and it is IMPOSSIBLE to hit them without going into auto mode. Some time though, my team is getting picked off by a single archer that I can target... but when I put it into Automode, they target the Crumbling Walls with do not attack rather than taking out the imminent threat. Would be nice to have a way to either cycle through enemy units, see through walls, or rotate battle maps. I've ALSO have had an issue with enemies shooting my units THROUGH walls, but being unable to return fire... due to there being WALLS in the way.

Arkandian Crusade

Play Arkandian Crusade

Jun. 19, 2015

Rating: 0

Would it be possible to have the option to USE an item via the prize collection page? That way, instead of having to toss a potion I could use it instead.

Arkandian Crusade

Play Arkandian Crusade

Jun. 19, 2015

Rating: -4

Hard to change posistion in the Defense Quest. Also, sometimes units don't get hit?

Idle Raiders

Play Idle Raiders

Jun. 18, 2015

Rating: 2

Gold Sword acquired after clearing Round 9 - Wave 1 of Arena

Idle Raiders

Play Idle Raiders

Jun. 02, 2015

Rating: 4

Would it be possible to have Archers maintain a minimum distance from enemies? As in, if an enemy gets too close to an archer, they run way, and when they have surpassed the minimum distance (plus a little more) They turn around and start shooting again? Could be something to play with.

Idle Raiders

Play Idle Raiders

Jun. 01, 2015

Rating: 2

When Raiders return to the base, have them healed by percent rather than a set amount. As they get higher in level, the set amount healing from being at base takes a very long time to heal them completely

Idle Raiders

Play Idle Raiders

May. 31, 2015

Rating: 4

I know people keep asking for, but it's because it's a good idea. Let us set up formations for our troops to try and move in. Set them up in the base, and then go to a raid/arena and have them match the formation when they go into battle. That way, we can spread our troops out. Right now, my priests rush into to meet the enemies head on... Not the best strategy. I'd like to spread my archers a bit. One up top, one down low, and one in the middle... but BEHIND the Warriors. Same with the Priests.

Idle Raiders

Play Idle Raiders

May. 28, 2015

Rating: 5

Any one else get the occasional issue where the dragon faces the wrong way? http://oi57.tinypic.com/ridppy.jpg And I thought my dog had terrible gas! Please don't fix this. It was really worth the laugh.

Idle Raiders

Play Idle Raiders

May. 27, 2015

Rating: 0

Has a suggestion been made to have enemies get harder over time as you stay on a single farm map?

Idle Raiders

Play Idle Raiders

May. 09, 2015

Rating: 1

Have you considered adding an option to change the attack target based on the players click? Also, how about a surprise for the players? Have some environment clickable/destructable such as the bushes or pots for a small reward (or random one)

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