Main thing I find this series lacks is the control of towers, just a few options to focus different targets would make it a lot more strategic. Particularly with all the enemy variants.
I always get a minor heart attack when I stop paying attention for a second and the customer eats one of the wings and I look and there is one missing. O_O
The jumping can be a bit stiff at times, the double jump doesnt seem to always respond well. Last thing is that it would be nice if the Pause button would really fully freeze the game. It occured a couple times when I was playing that I would pause and one of the tentacles that stretch out from the left of the screen kept stretching after I hit pause and hit my guy.
Ive been waiting so long for another one of these, this was great! Thank you for the inspiring music and pictures Ivory, its always a pleasure to play your games.
Chicksnakentiger that is all.
Oh wait also the concept is intriguing but the game itself needs polishing. Charge needs to mention that your a sitting duck for a few seconds afterwards, same applies to other such abilities. The blue bar should be explained as a sort of cooldown I had no idea what it was for the longest time. The game overall would probably be more interesting if scaled differently, something like the robot wants series may work better. How its set up now it the models are a bit too small.
Oh and last bit, it would be nice to have a sorting order for the classes, one choice being in order of obtainment.