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Jezebeau's Comments

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Scalak

Play Scalak

Sep. 15, 2019

Rating: 5

Possible bug... Square peg will not fit in round hole.

Heart of Galaxy: Horizons

Play Heart of Galaxy: Horizons

Jan. 23, 2018

Rating: 1

Bottom bar says "Total RP spent", but it's growing in real time, so I expect that should mean "Total RP produced"

World Idle

Play World Idle

Apr. 28, 2017

Rating: 1

There is an enormous memory leak.

Momentum Missile Mayhem 2015

Play Momentum Missile Mayhem 2015

Dec. 02, 2015

Rating: 7

Who takes design notes from microtransaction games? What's fun about having to hoard special shots from stage to stage? You added a metagame that says we have to try to beat each mission in the most boring way possible to make sure we have the resources to beat the harder ones.

Disaster Will Strike 3

Play Disaster Will Strike 3

May. 22, 2014

Rating: -1

2/5 for lack of hotkeys

PitSweeper

Play PitSweeper

Oct. 13, 2013

Rating: 14

No reason to not autoclear everything around green numbers. Would concentrate the meaningful gameplay and reduce the meaningless clickfest.

Earn to Die 2012

Play Earn to Die 2012

Sep. 06, 2013

Rating: 16

So the idea is to drive out into the middle of a pack of zombies, as far as I can, until I run out of fuel?

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Aug. 25, 2013

Rating: 1

Well done, though I really felt the argument to authority in the final chapter should have been dismissed with a "back it up" from the get-go.

Red Extinction

Play Red Extinction

Aug. 20, 2013

Rating: 1

two gravity guns and chill attack.

The Peacekeeper

Play The Peacekeeper

Jul. 10, 2013

Rating: 3

Backpack seems to be about 5% per level, which really isn't much of an investment, later on. You'd have to earn a million - a hundred waves or so - to make up the cost.

Ninja and Blind Girl 2

Play Ninja and Blind Girl 2

Jun. 14, 2013

Rating: 6

Numbers such as "Damage +1" and "Health +10" don't mean much if we don't have any context. What's the base damage and base health?

... :D

Play ... :D

Jun. 08, 2013

Rating: -5

It's like one of those platformers where the gameplay is wrecked by the tedium having to truck back and forth across the game world each time you find a key, except here there's no gameplay, just tedium.

Fragments of Him

Play Fragments of Him

May. 10, 2013

Rating: -2

I found clicking just about everything a bit tedious, but all around well put-together.

The Grinns Tale

Play The Grinns Tale

Apr. 21, 2013

Rating: 4

Thanks for the persistent mute!

Ederon Trading Card Game

Play Ederon Trading Card Game

Apr. 16, 2013

Rating: 2

A fair bit of the story text is nonsensical.

Developer response from Mistermind

I'm sorry about that. We're already working on the text revision :)

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Apr. 03, 2013

Rating: 2

4/5. Great, but there are quite a few levels with fake difficulty. Redoing the level several times to memorize deathtraps that can't be foreseen isn't fun. The Tunnel was a particularly bad example.

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Apr. 03, 2013

Rating: 4

Why give us a big pile of racers who are worse than the one we start with?

Give Up

Play Give Up

Apr. 03, 2013

Rating: 0

Thank you! That was a masterful display of real difficulty in level design.

Burrito Bison Revenge

Play Burrito Bison Revenge

Mar. 02, 2013

Rating: 1

Now I want gummy bears...

FPS-MAN

Play FPS-MAN

Mar. 02, 2013

Rating: 1

Brilliant! I love it.

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