So either I'm in a city populated by an army of clones, or all my customers are reeeeeeally shitty at weapon maintenance. Their loss is my profit - my only profit, really, since I only have, like 20 different personalities always asking for the same four things each.
After playing the bathroom stage, I have come to the following conclusion: Either this man has gills, or he can hold his breath indefinitely - either way, he'd be wise to emphasize this as a strong point (ladies).
A few technical things: Although I love the auto-pause, it's waaaay too sensitive, and it disrupts playing if every time I move the mouse a little too far out to one side, it pauses the entire game. A solution for this could be to feauture the possibility of widening the game screen, or perhaps even full-size it. In addition, if you're going to keep track of the number of times one has played each level, at least make it easier to restart (/mashing the R button from the pause menu, enraged from being hit by a bullshit bullet at the last enemy x50)
Also, could do with some nerfing, I mean, holy crap, the amount of RP I got by level 11 was insane. Leaves a little to be desired.
Other than that, I loved this game man, 5/5.
Beautiful game, I thoroughly enjoyed it, and wholly agree with the top rated posts. In addition, I would ask that you color items in the menus, making it easier to differentiate between different materials, as well as highlighting available upgrades and researches, perhaps as well as highlighting lacking materials in the recipes menu. Oh, and the coloring is a recurring theme - more colors, I beg of you.
In the very least, the tutorial could very well be longer, introducing new materials one by one, so as to remove some of the "thrown in off the deep end" feel it has to it at the moment.
I am taking the time to write this because I thought this game was freaking awesome, and want to partake in improving it as much as I possibly can.
Needs more levels, more challenging missions and a sandbox/infinite mode. Otherwise; brilliant game, good sir, educational as well as highly entertaining. I salute thee.
Am I the only one having problems hitting space? When I try to freeze time, I keep rewinding. Seriously. It's impossible.
Great game, though. Like the concept, even if it is quite easy.
Fairly easy game, just the right amount of hard to challenge you yet doesn't make you want to give up, awesome story, a lot of effort has obviously been put into it, but it seems... incomplete. Good graphics and very interesting a generous 5/5.
Awesome song at the end! There should be more upgrades, though, and more branches inside the upgrade branches, and it sucks how they end up as the same cannon anyways.
The trick is to in the first couple of levels, repair only what's neccessary, then search mainly for survivors, when you have found 2-3 survivors other than yourself, start repairing what's neccessary, then split the remaining hours left into two and divide them between searching for survivors and weapons. Equally if possible, if not, take the majority to use on survivors.(YOU SHOULD HAVE AT LEAST TWO OR THREE ADDITIONAL SURVIVORS AT ALL TIMES!)
For headshots, use Chainsaw when they get close. And another thing. I died three times in a row on level three, and I got the Survivor badge. Just by dying. Good combination is Chainsaw for backup and preferably an automated weapon(I liked Uzi) for primary.