Companion is laying down but not dead. No prompt to press "G" while near them to revive. This was right after a fight involving like 7+ zombies that fell from the roof so possibly an issue with body stacking?
Another question here about DPS calculations and how they work.
Sooo. In my play through right now (Going for Centennial, so nothing is affecting anyone specifically for this run through, I don't believe) Princess has 1.67B DPS. When in formation she is affected ONLY by King Reginald IV's royal grail ability, upping her DPS by 250%
Leerion has a base of 64.24T, again swapped to the same position, ONLY affected by Reginald's 250% bonus
so why is leerion in formation a total of 74.77 Q, while the princess bring me up to 90.42Q
When I switch them, King Reginald's DPS changes, even though he isn't affected by, or affecting either of differently. Are there special affects of saders in play that the players aren't privy to? I just can't see any kind of ability, active or passive, that would account for this discrepancy. I'm just a little confused on how to build for proper DPS when it seems that things are arbitrarily changing without any sort of force acting upon them...
If the Princess is leveled up and you've bought her abilities, she has 4 Global DPS buffs, that with no gear affecting them at all, provide you with a 46% DPS boost, and then if she's got more levels than Leerion because she costs less to level, she's benefiting from more of the every 25 levels boost from her last upgrade. Leerion with no gear only has a 10% global DPS boost, and a 100% self DPS boost, but at a lower level, he would have less 25 level boosts. If you're just starting out, you want to have Artaxes behind your main DPS, Sasha in front of them, and Jim in the same column as them, plus Khouri adjacent.
redeemed the third code, then 10 minutes later saw a pop up that said if you've redeemed in the last 25 minutes, to do it again to get the right reward, but upon attempt it states it's already been redeemed...
reset everything, re-did everything, now one cloud is frozen. This is extra crappy because I've figured it all out, I just want to see the end of the game lol
This game is getting one star. It's absolutely crazy. There's no way to not lose money, the customers wont negotiate very well on their prices, so you end up gaining 3 dollars here, 5 dollars there, and then losing 10 here, 20 there, etc. Then the game expert guy BERATES you for not spending ANOTHER 10 dollars for his opinion.
This game is not well made, it's asking way more of it's player than it is programmed to allow it give. Needs work, man...
Purchase any Extra 5 upgrades and get....750? These upgrades cost between like...5k-10K and up, don't they? Spend 50K get 750? that's 1.5%...come on, income is obviously an issue in this game, at least at early stages, and then at later ones, who cares about 750? But still...really gotta be smoothed out.
Went on a date with co-worker, and I was given the scenario "She looks into your eyes". Both options, "Stare at her blankly" and "Tell her she has beautiful eyes" both give me the dev console with the result of "ArgumentOutOfRangeException: Argument is out of range. Parameter name: Index"
This makes it impossible to move forward in the game.
If the Princess is leveled up and you've bought her abilities, she has 4 Global DPS buffs, that with no gear affecting them at all, provide you with a 46% DPS boost, and then if she's got more levels than Leerion because she costs less to level, she's benefiting from more of the every 25 levels boost from her last upgrade. Leerion with no gear only has a 10% global DPS boost, and a 100% self DPS boost, but at a lower level, he would have less 25 level boosts. If you're just starting out, you want to have Artaxes behind your main DPS, Sasha in front of them, and Jim in the same column as them, plus Khouri adjacent.