getting bored of this game around e40 employees, learning curve goes down the drain at this point. pretty much nothing left to do. pity i did love the aesthetic of this game
Just realized this game isn't made with flash or unity but infact is an iFrame leading to a dedicated website. That's as impressive as it is hilarious :-)
short list of feature suggestions:
- weapon upgrade history or a notification ( bought x100 of this for instance )
- Rpm resource per minute
- An option to hide reassemblies ( They quickly become irrelevant and just clutter the limited space )
- An option to set how many 'waves' to stay per 'level' Could be a perm much the same as the one that reduces that amount.
- Propitiation / Offset ( automatic upgrade ) i.e. this lv is higher Mk than most my stuff, When upgrading- consider it X levels below it's current level ( to upgrade it before something else )
anyway
i find this game more satisfying than most of the games in this genre, perhaps it's just been a while since i've played them but the progression curves seem to like me.