1bigface, the only problem is that a bunch of the oldcomers would be PISSED if new players got a week of chat and they didn't. I think the starter pack is a brilliant idea, but offer it to everybody for a week for fairness.
When I first saw the 4.44 score, I thought "Aw no, another stupid game that everybody likes"... But now I apologize for my evil thinking. PLEASE MAKE A SEQUEL!
I think we should be able to "gift" items to others... Like, if a friend starts playing this, we should be able to send them a world if we so choose.......... Of course, that's going to cause a lot of multi accounts and slaves. Good idea in theory, at least :/
@swordsman97 First, they don't give badges based on rating. It's largely if they have Kong API installed. Second, what the hell would they give badges for? A lot of energy? Horrible idea. But then what else? Smileys? Beating a level? These things can't easily be recorded. The game is fine without badges.
superdeathtank's idea: "i think that players vote on maps highest rated maps get something special"
I like that idea, and I think they should get a bonus to energy.
I just noticed something really awesome about this game. The faster you go, the more complicated the song gets. had I not already given a 5/5, I'd give one just for that.
You know, I kinda thought he was gonna use the cell phone and maybe give it to the boy so the teens could talk to each other. But then he bombed the girl. And that's when I realized that he wasn't like a typical cutesy flash character...
Always played this game on school computers... And never realized how fast the game really is until I played it at home. Now I gotta work on my skills again; the game's 2x faster than I'm used to!
This series gets spookier and spookier... At first it was just a little odd. You were trapped in a house. But now it's starting to make sense, this Submachine thing.....