I think that was a bug: I started to attack Ausz, but the armies from Qubba didn't follow. I just fought against the syndicate on my way. When I reached Ausz, the army from Ozbet also arrived and conquered Ausz, but there was no federation army. A bit boring for the final fight when there are no enemies...
With recycler level 1 you recycle 30 items in 15-20 minutes. On level 2 it takes up to 1 hour to recycle 50 items?! Great deal... I wish I could downgrade
Bad bug: A regenerating enemy is at the nearly outside the battlefield. One of my men attacks him, can't move and no other can attack the enemy. They don't want on there own and I can't click him. They fight since 10 minutes now and I think they will fight until the end of the world or I stop healing my soldier...
slow-motion is awesomely annoying. Itwould be so much more fun without. Like in the first game. Nevertheless addicting game and I look forward to the third game (without slow-motion)
I wish there would be an upgrade for less laggings or lagging mutants because they have no problem to kill me when I am not able to do anything. That would help a lot more then any other upgrade implemented.
Great game, great graphics, 2 little things: a skip enemy movement button or the option to speed it up and it's too easy. The big ones very way too easy. I never needed the barrels and so you always have the feeling there should be more. Where is the brainbug by the way? ;)
5 stars for a great, addicting and wonderful game. I couldn't stop to play it after i had started.
-1 star for exaggerated using of tokens in general
-1 star for the fact, that buying tokens makes the game very easy
-2 stars for the fact, that NOT buying tokens makes it nearly impossible to get the badges.
So still 1 star from me for a very very nice game. This game is so addicting, I would pay for it to get some advantages like higher day-cap, or something like that, what would be absolutely ok, but not for something like that.
Why isn't that hard badge an impossible? Getting it is more difficult and time intensive than most impossible badges I've seen. The ingame help is more bla than aha. Nobody wants to wait for the "10-minute sword slash animation" like Eclecto said. I got 100k for a battle which was quite easy. For the next battle I played over an hour, but I only got about 20k at all. Why? What are these achievements? They are for nothing aren't they? Like in EW3 sometimes I have problems to cast spells, they don't react. It has something to do with the height my cursor is. The non-melee-units make one step after every shot. Why? Where is the Defensive mode? Every unit has to move forward after an enemy was next to him. And: Faster scrolling! Speed-Up option! Auto-Save!
At all: Really nice game! After the first frustrating battles I had a lot of fun. I still have! But there are still some teething problems, like those I mentioned above. I am looking forward to EW5, but I hope it will be more... matured
I don't get it. These freaky lions or whatever with their big swords... Too hard... No idea how that should be possible. And I am talking about the easiest difficulty and the 7th of 16 stages! WTF?
A little help what I should upgrade would be nice too. dwarf hero? magician? no second hero?
Ah and it would have been very nice to see what upgrades comes after the next. I've chosen the magician an what can I upgrade now? Healing with 50 power for 15k Gold. Bullshit...
What happened to the amazing Epic war 2? Where is my damn turret?
I lose any motivation when I fight for hours and still have no chance because the enemy overwhelms me in seconds with THREE units when I make one single mistake. And last but not least. The easy badge doesn't work
Senseless! I don't know why but for any reason this gauntlet doesn't work, although the mana is full. Nice game but this is annoying. I think somebody before me wrote he had the same problem with the euthanasia. The game is unplayable without that!
Glendale: Chainsaw & .357 Revolver
Whistler's: Compound Bow & Shotgun
Claysburg: Uzi & UMP 45
Aspenwood: Sawn-off Shotgun & Hunting Rifle
Jonestown: AK47 & M4A1 & Handgrenates
Fortran (not playable here): Rocket Launcher & Heavy machinegun
If you don't hit the face, shoot at the legs. You need more shots, but they are easier to hit.
Use one gas zylinder to stop the first wave each day. Landmines can do that as well, but they don't run into it always.
Rate as good if you find it usefull ;)
I know it ( Possibly will be fixed in the next update (1-2 days)