That's not how gamedev works, really. They're a separate entity in a separate country which is just a mess paperwork-wise. We did collab by swapping items in the games, but I doubt anything beyond that is going to happen.
here are my ideas. 1. doors/furniture. my idea is that the buildings have doors that can lock from the inside. this can be used in two ways. the first way is to keep zombies out until they break it down. the second way is that if the doors are locked, humans cant get into it.
I have a couple of ideas for zombies. 1. grave zombies. these zombies can erupt from the ground. 2. crawler zombies. they are a lot slower than the normal zombies but are a lot harder to kill. 3. lizard zombies. These zombies use their long tongue to drag humans in. 4. slug zombies. These zombies leave a toxic trail behind them. If the creator of this game wants to use any of these zombies, just make sure to give me credit.
That's not how gamedev works, really. They're a separate entity in a separate country which is just a mess paperwork-wise. We did collab by swapping items in the games, but I doubt anything beyond that is going to happen.