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Card Hunter

Play Card Hunter

Dec. 17, 2014

Rating: -5

There is an incredible amount of lag for a single-player, turn based game with no 3 dimensional graphic. Sometimes it just hangs for 10 seconds or more. Seems to get worse the longer the game is running.

Clash of the Dragons

Play Clash of the Dragons

Dec. 02, 2011

Rating: -3

First zone was way too easy for way too long. As a Sentinel, I couldn't not lose, my defense was so high. Zone 2? F' this game. One guy spams a heal NPC, the other spams a stat draining NPC. Seriously, WTF.

Developer response from 5thPlanetGames

If you're encountering a problem against a specific opponent, I encourage you to try a few deck adjustments to see if that makes the difference, there's also quite a few player suggestions throughout our community: www.clashofthedragons.com/forum hope this helps!

Monster Arena

Play Monster Arena

Nov. 06, 2011

Rating: 2

Soooo BORING. Combat is repetitive. Training is repetitive. Rival opponents are seriously underpowered. All attacks, with Redzilla anyway, are just exponentially more powerful attacks with unreliable status effects, so the only strategy is spamming whatever costs the most until the opponent is weak enough to fall to something faster. Slow is nothing but a minor annoyance. It only took a few months to max out my monster's mood, and now I don't know what to do with the mass activity points I have. Even normal combat is easy, so I don't need battle items and my monster is spoiled, so I don't need training items, so money is useless.

Town of Fears

Play Town of Fears

Oct. 23, 2011

Rating: 0

I really liked how you were trying to tell a story with this game. It wasn't exactly Shakespearean, but it's good effort. I also really liked how each character had different skill sets and how even their icons and info pages were designed differently. The only key thing I would have made better is having each character's attack have a different micro-game instead of the same slider. For example, the werewolf could have a spinner that makes her claw at different angles, and the rifleman could have a cross-hair dart randomly around a bulls-eye, and things like that.

Developer response from aveeMuhaGames

Sounds like a good idea to write down in case we're making a sequel ;) Thanks!

Rebuild 2

Play Rebuild 2

Oct. 13, 2011

Rating: 2

Okay, here's my list of victory conditions: Constitution - Same as last time. Locate, fortify, and use the Town Hall Cure Zombieism - Allow the weird scientist into your fort and give him whatever he wants; a lab and an assistant. When he asks for data, allow a mission to be overtaken by a swarm. When his lab gets overtaken, recapture it and finish his work. Rebuild Helicopter - When you fortify the helipad, the copter will be sabotaged. Eventually, you will come across the parts you need to fix it. One of your builders will want to start studying, give him the repair manual. Research electricity for power tools. Don't let anyone cannibalize the parts. Last Judgement Gang - A shifty woman claiming to be a refugee from the gang will appear at your base. Let her in, protect her, and get as much info as you can. You may need to fortify all defense structures as well as the subway before you get a mission to siege the gang's base directly.

Rebuild 2

Play Rebuild 2

Oct. 13, 2011

Rating: 4

Mouse controls are kinda wonky. Objects seems to select and de-select themselves in one click.

Armed with Wings 3

Play Armed with Wings 3

Oct. 12, 2011

Rating: 6

Dude, seriously, chill with the "gotcha" kills. By chapter four, I had yet to die from being defeated by an enemy, but died dozens of times due to spikes without warning.

Legends of Kong

Play Legends of Kong

Oct. 09, 2011

Rating: 3

Great game. It's like the Rogue AI game, except the pacifist approach is a valid strategy throughout the entire game and not just the first few levels.

Spiral Knights

Play Spiral Knights

Sep. 27, 2011

Rating: 0

Unplayable. The pop up window, on my particular machine, is taller than the monitor and I cannot move it above the top of the screen. Ergo, I can't see the user interface.

Siege Hero - Viking Vengeance

Play Siege Hero - Viking Vengeance

Sep. 27, 2011

Rating: -4

Really, you couldn't come up with anything original for this game? Nothing at all?

Fortress Magnus

Play Fortress Magnus

Sep. 26, 2011

Rating: -2

Lastly, I like how nameless flying castle guy talks every now and again. It adds a little bit of plot where it would otherwise be the same stage over and over with increasing difficulty and a different backdrop. I just wish he had something worth saying. He's the captain of a battleship and its crew, but the way he generally panics at every new enemy type makes him come off as kind of lame. Who gave this guy a ship? Did he build it himself? Why is this loser the one that has to save the princesses? He could have been a cool character, instead of just a weak voice.

Fortress Magnus

Play Fortress Magnus

Sep. 26, 2011

Rating: 0

1) *sees falling woman with umbrella* Who am I saving, Mary Poppins? *catches her* Oh, my... 2) Thank you nameless flying castle guy, but our princess is in another giant fighting robot! Also, pick a box, it's contents will help you on your way. 3) Neat concept, forcing the player to balance firepower with size. However, that is completely negated when there's so much crap on the screen at once that you can neither evade nor shoot everything down. At times like those the only thing to do is kamikaze through it all and pray that they drop enough health powerups to make up the difference. 4) Love the animation. I like the castle structure and all the different enemy ship designs.

Burrito Bison

Play Burrito Bison

Sep. 21, 2011

Rating: 12

Fool me once, shame on you. Fool me twice, shame on me. fool me seventy nine times, and stop giving that minotaur a catapult.

Save Toshi

Play Save Toshi

Sep. 21, 2011

Rating: -1

OMG, Toshi is a vampire. If you notice, the background is reflective in the metal objects, but not her.

Morningstar

Play Morningstar

Sep. 18, 2011

Rating: 4

This is definitely the best point and click game I've ever played. All the actions you need are logical and realistic - for the most part. I draw the line somewhere around deciphering a fictional alien language.

The End

Play The End

Sep. 02, 2011

Rating: 0

Imaginative design - Check Creative shadow ability - Check Fun strategic card game - Check Customizable skills - Check Built-in personality test - Super Check God-awful, unresponsive controls - Super Check

Battle Beavers

Play Battle Beavers

Aug. 14, 2011

Rating: -4

Dynamite enemies, like Creepers, are the kinds of enemies that make the game more difficult without making it more fun. Although they are unique in that they can attack at a distance, you can't, for the most part. You can't fight any other enemies with them around without getting bombed to hell, and you can't fight them without getting stabbed in the back trying to get to them.

Protector IV

Play Protector IV

Jan. 09, 2011

Rating: 4

Weird glitch! If you rename a hero, there's a chance that same hero will show up again at your base. Whatever programming is supposed to prevent cloned heroes check only for names, not some other ID.

Bubble Tanks 2

Play Bubble Tanks 2

Jun. 02, 2010

Rating: 2

Hate to say it, but this is almost impossible with a laptop.

Little Wheel

Play Little Wheel

Jun. 01, 2010

Rating: 0

I like how this point-and-click is different in that it lets you know what objects are around that you can interact with. You get to skip over that annoying "is that important or just part of the background?" phase which leads to the even more annoying "I'm just going to click randomly untill I find something useful" phase.

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