Great game! Would like some replay ability after death(lives, whatever), not only 1 life for all the game. And showing the ghosts on the radar, when they are close, would be just great!
1/5 for idiotic "d" damage system. Its impossible to know what it means: nothing tells about it while wiki is down. If you think adding a new useless and incomprehensible system without telling about it is fun- you are wrong. Couldnt you add a simple min-max adequate damage system as everyone does? I play this piece of code just for getting the badges and I wish its over to stop torturing myself...
I may be wrong, but the writing "Go to armorgames.com to play as this race" I've understood as "Press 1 star and move along". Dont know why, but Im pretty sure, that I've understood it right.
IvanStorm, Reasonable limitations are when you CAN GET EVERYTHING FREE, BUT CAN PAY TO GET IT EASIER.. I know about 9001 great games with pay/gold membership systems that dont limit half of the game 4 non-donators.. 4 example: Super-hyper-über-over-mega-great thing in a shop with the cost: very very very much of in-game money or for not so much real money... So u CAN get it without pay, but its harder..
Yes, that's one way to arrange things. It works very well for single-player games (Zynga uses it a lot). However, in a competitive multiplayer game that threads dangerously close to the 'pay to win' territory. The way we decided to do it was to provide extra features that don't really give you advantage in combat. Better than selling upgrades for money, no? And what do you mean by "half of the game"? Exaggerating much?
Or maybe he was a dev who didn't like your attitude. The game is free - with only a few (very reasonable) limitations. You can still join whole world games and scenarios, just not start them. It was our decision to make the game free and only charge for some extra features, making sure the conditions are fair for everyone.
Hmm... Trying to play a scenario... Hmm.. Ok, this.. "YOU MUST PAY TO DO THIS MWOHOHA>P".. What the!! Ok, trying to make a scenario... Ok, whole world.. "YOU MUST PAY TO DO THIS MWOHOHA>P".. WHAT!!?? ARE YOU ...?? OK, 1 star and never play this "pay=>play" game...
After u complete a level- press spacebar before the big board appearance (!), and ull be thrown to the next level. After this, in beginning of the next level, u will see that board u have skipped, and ull be able to click the "next level" button. And it will work, ull be thrown to else next level.. This bug allows u to skip 1 level..
Yes, that's one way to arrange things. It works very well for single-player games (Zynga uses it a lot). However, in a competitive multiplayer game that threads dangerously close to the 'pay to win' territory. The way we decided to do it was to provide extra features that don't really give you advantage in combat. Better than selling upgrades for money, no? And what do you mean by "half of the game"? Exaggerating much?