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Jorgii123's Comments

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Monster Battles: TCG

Play Monster Battles: TCG

Apr. 01, 2015

Rating: 1

Right now you can see all the cards in the deck builder, the "red-eye" icon on the top-right of the collection. A full journal with extra info of all monsters would be a good feature for the game and something that we want to add it for sure.

Developer response from kramito

Hey Jorgii123! We'd love to add a Journal for monsters with full info on it, but right now we are adding more game features such as levels/monsters/tournaments.

Monster Battles: TCG

Play Monster Battles: TCG

Apr. 01, 2015

Rating: -1

good game but i think you need to ad some weekly offers or monthly offers that dosent cost kreds

Contract Wars

Play Contract Wars

Mar. 27, 2015

Rating: -3

best game in the world

Contract Wars

Play Contract Wars

Mar. 27, 2015

Rating: -3

great game

Contract Wars

Play Contract Wars

Mar. 27, 2015

Rating: -3

awesome

Contract Wars

Play Contract Wars

Mar. 27, 2015

Rating: 0

Minor suggestions: 1. Let the preferred firemode be stored in the weapon set profile DB as well: if you set full auto/single shot during a game, it will remember, so you don't have to go switching all the time - which by the way, is bugged (won't always change firemode, must press the assigned key many times); 2. I'm sure you've thought of this, but taking into account the remote chance you haven't hehe: isn't it possible to let players create their own rooms? (decide on room name, map, game mode, number of players, password, etc..) 3. W-tasks are great, but it'd be good if you had for the same weapon, more than one W-Task - I mean, a different W-Task for a different weapon modification. Example: HK416c - w-task1=collimator=70longshots, wtask2=silencer=20 doublekills, wtask3=... etc. [I obviously haven't gone through all the suggestions already made, so I apologise if I'm repeating any]

Contract Wars

Play Contract Wars

Mar. 27, 2015

Rating: -2

I suggest that a firing range is added where you can test weapons that you don't have or the weapons you have so a person can experience the fire rate and/or get used to the iron sight and practice aiming with guns from unlocked sets. This could help players determine what gun to

I AM PLAYR

Play I AM PLAYR

Mar. 27, 2015

Rating: 5

7 minutes for 1 energy refill is still too long!

I AM PLAYR

Play I AM PLAYR

Mar. 27, 2015

Rating: 1

I also think that training programs should have practise rounds, which do not cost energy but give no results as well

Warmerise | Red vs Blue - Lite Version

Play Warmerise | Red vs Blue - Lite Version

Mar. 26, 2015

Rating: 0

hello

Warmerise | Red vs Blue - Lite Version

Play Warmerise | Red vs Blue - Lite Version

Mar. 26, 2015

Rating: -1

kto z polski

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