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Jorick's Comments

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One Step Back

Play One Step Back

Jun. 08, 2011

Rating: 2

Why is this not a better known game? It's simple, but it's great.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 15, 2011

Rating: 8

The inability to reset your skill points is rather annoying. I'm not sure how high the character level system goes, if it allows you to get everything or not, but I know there've been a few levels where I wished I could redo my skills. Aside from that, the only thing I'd like to see improved is the tower targeting priority. They ought to prioritize the enemy that's closest to the gems, not whichever one entered the map first. I've had a crypt freeze an enemy and watched all my nearby towers focus that guy and let 5 more walk by unscathed. Other than those two fairly minor gripes, this is a good tower defense game. A lot less complicated than most, but still very fun.

Epic War 3

Play Epic War 3

Jul. 14, 2009

Rating: 0

Insaninater: the green and light blue ones have the highest max mana

Epic War 3

Play Epic War 3

Jul. 14, 2009

Rating: 0

You people wanting an impossible badge for beating it with everyone are dumb. After the first run through, there's no challenge to the game outside of the caves. May as well make beating it once 60 points for how hard it is. It's not even a good timesink badge, takes maybe 5 hours to beat it with all of them.

Little Wheel

Play Little Wheel

Jun. 18, 2009

Rating: 0

Looks pretty, but lacks anything else.

Heavy Weapons

Play Heavy Weapons

Jun. 16, 2009

Rating: 0

Wow, easiest end boss ever. I sat inside the boss and unloaded all my lightning, then shot a few energy homing rockets to finish its last sliver of health. Took me 30 seconds, one try. Both of the other bosses were harder.

Desktop TD Pro

Play Desktop TD Pro

May. 20, 2009

Rating: 0

Copy & paste, then sign if you think the people who want badges need to stfu and go play other tower defense games with badges if they're so desperate for them. Jorick

Learn to Fly

Play Learn to Fly

May. 18, 2009

Rating: 0

Fun game, but the reminders of the controls on every launch was annoying. 5/5

Box Clever

Play Box Clever

May. 18, 2009

Rating: 0

Controls are way to unresponsive. There were many times where I tapped a direction button and my little blue guy ran full speed that way for a full 5-6 seconds. Broken game, 1/5

Crush the Castle

Play Crush the Castle

May. 15, 2009

Rating: 0

Hey, DaGateKeeper, your castle isn't that impenetrable. http://img39.imageshack.us/img39/6144/victory.png

Crush the Castle

Play Crush the Castle

May. 15, 2009

Rating: 0

Also, why do you offer quality/sound change settings if they're just going to reset every level? It's moronic.

Crush the Castle

Play Crush the Castle

May. 15, 2009

Rating: 0

The reset time after the last shot is way too fast. Three times now I've been just about to win on the last shot, and it says I fail and have to retry.

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 18, 2009

Rating: 0

Boring and repetitive. Only reason I played it was to get the card. 1/5

Bucketball

Play Bucketball

Mar. 16, 2009

Rating: 0

Boring. 2/5

Atomik Kaos 2 Orbits

Play Atomik Kaos 2 Orbits

Mar. 16, 2009

Rating: 0

Fun game, although I hate how you spelled the title. One little thing I thought was great is the option when you very first start the game asking whether or not you want sound and music. I always have to go turn it off or turn on my FlashMute so I can listen to music without annoying extra sound. 5/5

Avoidence 2

Play Avoidence 2

Mar. 12, 2009

Rating: 0

I think you're all missing the biggest problem this game has. It's spelled 'avoidance,' as in not with two E's. >.>

Grid

Play Grid

Jan. 21, 2009

Rating: 0

Transition time between levels is WAY too long. Also needs a full level reset button. Otherwise a good game, 4/5.

The Necronomicon

Play The Necronomicon

Aug. 28, 2008

Rating: 0

Just a few suggestions for a better game. Make the Megalomania effect more balanced. A few turns of it at the end of a game gives the opponent and instant win with a big damage card. Also, having some visual representation of the campaign/story things progress would be nice. Same goes for the artwork whenever you can work that problem out. Overall I like the game and the concept, it just need some tweaks and refinement. 4/5

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