I like alot about this game but there's definitely some balance issues. As others have pointed out the high tier weapons pale in comparison with the ranked up lower level weapons. Additionally, building income is completely useless after awhile. Right now my alchemy shop gives 1.7ad every 9 seconds. A standard enemy chip gives ~300ae. At that rate, it will take just over a month for that building to produce the same amount of gold as killing a standard chip.
the video is neat, but yeah, bigger area, and I really dislike how the pieces snap together when you're moving them around, should need to drop it on another one to lock
last level's a pain, but anyone who says it's too hard should play N, makes this look like a cake walk. Also wasn't there another version of this with different levels before?
2 days... easy... got lucky and netted like 8.5k the first day, had so many purples, and yeah radar 3, fuel sucker, and fuel are #1 stats, then rockets
Think Outside the
Dude! You just completed the Think Outside the achievement in Duck, think outside the flock and won the Think Outside the badge and 15 points!