Fantastic game. Beautiful visuals, moodful music, a tragic, if predictable plotline. Didn't find controls too bad though there's the odd 'sticky' moment. Puzzles were about right before getting too frustrating - though i'd love some extra 'tricky' levels after the end of the game. Great Job PegasGames!!
What a great tribute - love the motion as you jump from platform to platform. Great to see boundaries being pushed in flash. One idea for the next game - a bit more movement in the beasts
appears to be a good game but its got a serious bug. It just cycles through fuel out, letter of achievement over and over with a restart needed to continue
Came back to this game and still think it has potential but still needs a save game function, and also it's too easy to accidentally put an incorrect final tile into the circle and get the game over. If it would just say "these tiles dont make a dragon proof circle" until it was impossible to win that might help
Data hack was a nice touch but perhaps needs developing - maybe different mini-puzzles for each doorway? Not as good as Ep 1 + 2 sorry, but I liked it all the same. Keep it coming Psionic3D!
a good go at this type of game. the idea is great but tighter implementation would help. a word list or even better a spell book would be a great addition. other than that, great work turtlesoup!
simple concept executed well. the birds are a nice touch. I don't think the randomness adds much though - it simply increases frustration. nice game though