Please, do excuse me for what I am about to say. 'EFFING SWEET. Ok, now that that is out of the way. The game is amazing, sort of reminds me of another driving/zombie game. I like the changing vehicle idea as well. I read some of the other comments about the running out of gas and what not. Well, no that doesn't matter. It's a game. About killing zombies. And they are complaining that it don't make sense that you run out of fuel but still get back to where you started. -.- Anyway, very nice game. Can not WAIT to see a second one. I can't even begin to list the things I would like to see. If this gets enough thumbs up, THEN I might though. Doubt it. lol 6/5
Awesome game. Way to short. I think with chapter two you should add the option to load your character like they did with the Mardek games. The inventory is still a little sloppy. Maybe add a larger inventory box for both shop and Character? Something like Diablo's? I feel the armor and weapons are pretty balanced. Got to where they sold Sapphire and Glass, and it was VERY hard to choose. lol Overall 5/5. Thanks for a great game!
Occasionally, during a battle, it will freeze, and the mana and health bars will keep going refilling, and the attack button just stays there. This has happened to me twice now, once when I tried to enter a battle, and once after I killed a man. The souls bit is a slight head-ache as well, you get to a certain point, and you can no longer gain souls. So you can only upgrade your weapon or mana or health so many times. If this was an attempt at capping upgrades, would be much easier to add a MAX to them.
Ok, so in reality a Defense Deck would NOT attack first in a war, because it is DEFENSE. STUPID update. Synapticon and his team need to update some more important things, like the glitching with the achievements. Keep this going!
I think what would make this so much better is if as you leveled up your cell changes shape based on the pods you use. And by doing this adding damage or effectiveness to that certain pod