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Game comments and reviews
Dec. 18, 2010
A pretty good early Christmas Gift/Game to have...but it would've been best if you released it on Christmas Eve or something. I think it would be best to release the Christmas games around those times.
Dec. 12, 2010
Nice game...But I am so going to order a lettuce, tomato, and onion burger and tell you where to put everything.
Dec. 07, 2010
A good start, but it does encourage fast reactions/mindless moving of the mouse and it isn't bad at all. It could be polished up into something more exciting (you don't need to up the graphics, although if you want to go right ahead).
I think it is not a bad concept, but you should really make it into some kind of entertaining game rather than playing a rubber band....although it does take some time to stop...
Nov. 29, 2010
Two things to make the game better: 1) The logo should not be at the starting point...rather anywhere on the screen because the whole screen is important and the logo is color and can distract anyone. 2) With all the levels you had, some were complex, but there was a much easier and not intended solution. This happened most likely because you let the user move the block anywhere they wish making easier solutions possible. Overall I think it is pretty well made.
Nov. 14, 2010
What a passive aggressive button!
Very original, and it takes some time to think about what you are doing. 5/5
Very original which is 5/5, but gets repetitive and boring -1 point 4/5 Feel free to rate this down because you can't accept the truth.
Nov. 09, 2010
I must say, I don't understand why you didn't understand the multitasking level. It was quite clear and the name gives it away, if you didn't realize it at first you should have gotten it before the timers ran out. On the coordination level I dislike the flipping of the axes. It seems like it was mainly based on luck because almost everyone doesn't play with a reversed x-axis. With the y-axis it is only immediately possible with people who do reverse the y-axis. I have one suggestion. On the multitasking level, I think you should set keys to the answers because once the timer gets faster it is nearly impossible to go back and forth between them without the time running out.
Nov. 06, 2010
Well that is a sudden change of music when you summon MJ. Everyone stops (think they would keep moving) to stare at zombie Micheal Jackson with his army of undead dancers.
Nov. 01, 2010
I managed to kill 4 of my guests and still got an A rank...maybe murder is rewarding o.O
Oct. 22, 2010
Its okay, but what you could do is add music. Some music would help most of the boredom I had. Plus, is it really necessary for the orange square to fall in the blink of an eye. I died many times by that. Other than that its pretty good. 3/5
Oct. 15, 2010
Way to easy really. I mean it has no end, but you can decide when you want to stop. You really won't lose.
Reminds me of that bunny game like this, except the bunny wasn't quite looking for a rocket, just a party and blowing up a girl and a building for it.
Lol, the themes are: for the trophies it is the birthstones of the twelve months, garnet being for January. For the bosses it is supposed to represent the Chinese Zodiacs.
Sep. 11, 2010
Cosmic Monoliths must be the devil's creation!
Aug. 18, 2010
Its cool and how it starts is confusing, but after about 5 or 10 seconds without instructions (which I tend to read) you get exactly what you are doing.
Aug. 10, 2010
A simple, yet fun game... only problem is with colorblind people not being able to distinguish the colors and can't play. (not colorblind, but still...)
Jul. 11, 2010
I liked the story very funny xD
What the heck? So strange...I was playing the game and, well I beat the first level, and it wouldn't let me continue. So, I refreshed the page and apparently I beat all levels and seen all the clips. What a weird bug.
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