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Game comments and reviews
Jan. 01, 2021
This is pretty well made! I came in expecting an idle game and was pleasantly surprised that it's actually much deeper than that. Have you considered porting this to mobile? The short playthroughs, coupled with long-term progression and replayability, make me think it would be a perfect fit :)
Developer Reply
Thanks so much :) Yea I really wanted to play with a new concept (quick loot selection) so I introduced idle elements not to make an idle game, but so the player can focus on something else for the core gameplay. I have not considered it for mobile yet, but I would like to make a full version one day. I'd like to do multiple maps with different mechanics on each to really keep the players thinking.
Jul. 26, 2020
This is a very well-made game, it was fun playing through the levels but also kinda nostalgic. Thanks for the experience :)
Feb. 29, 2020
Crypt of the Necrodancer meets Impasse. Very enjoyable, and going with an easy difficulty level feels like the best choice too. 5/5, cheers!
Jun. 02, 2019
Original and clever mechanics, great design, and the kittens were quite charming too! This scratched my puzzle itch perfectly. Also, I just realized you're the same developer from 'The Man Who Can't Jump'. You make really fun games!
Thanks!
Apr. 15, 2019
Despite what you'd expect at first, most of the time people will split with you, and it makes complete sense. Because this is actually not the Prisoner's Dilemma at all! 1) There's a long-game aspect. People know who you are, they remember your past choices and will adapt accordingly. 2) Repetition is fast and comes with no penalties, so you can try as many times as you want. Together, these constraints mean that building up trust is really the only viable long-term strategy. Props to the dev for making such an interesting experiment possible :)
Feb. 12, 2019
Super cute and quite fun!
Jan. 04, 2019
So long, and thanks for all the fish!
Nov. 05, 2018
Come for the goods, stay for the platforming. 5/5
Oct. 11, 2018
There's just enough pressure to make it feel like you should be fast and as optimal as possible, without making the game stressful. Somehow, it's actually pretty relaxing. Congrats on making a really fun game :)
Sep. 15, 2018
It's like they went through a checklist of abusive freemium mechanics while completely forgetting about the game design part. I mean, come on Kongregate, this is not the kind of thing you want to promote. Shameful.
Sep. 05, 2018
Great level design! Love how it slowly ramps up the difficulty by teaching you how to interact with the other paths in new ways.
Jul. 16, 2018
This is incredible. So much attention to detail everywhere, this is a very deserving 5/5. Also, there is an ocean in my bathtub. Why is it boiling?
Jun. 27, 2018
Finally, the backstory we all needed from Tangerine Panic
Nov. 15, 2017
Super cool game! It was a lot of fun, short or not. Nice job!
Nov. 11, 2017
Endurance mode is pretty much a cakewalk as long as you're patient. Avoid multiball powerups at all costs, play it safe, and good luck!
I feel this would be a few orders of magnitude less frustrating if pressing one command didn't block all other actions. It's just so easy to die because the key you pressed didn't register! Combined with the length of the levels, that makes the game punishing in a bad way. Other than this, it's a nice challenge!
Oct. 18, 2017
Oh man, this scratches all the right puzzle itches. I loved Mine of Sight, so happy that there's more like it! You've definitely got a knack for making this kind of game.
Oct. 15, 2017
Not bad actually, but this has got to be the most overly complicated idle game ever created. There's three shops, crafting recipes, daily quests and chests, a Carnival, at least three different in-game currencies, and the interface does not help at all... So confusing!
Thanks for the feedback. We're actually not as complicated as some games we've come across, but we do understand it can be a lot to take in.
Sep. 22, 2017
Simply phenomenal game.
Sep. 21, 2017
Great idea and amazing execution. To be honest I wasn't hooked from the beggining, but after finishing the game I'm happy to have stuck with it. This is one of the best puzzle games I've played in a while. Have a very deserved 5/5!
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