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JustinT183's Comments

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Pincremental

Play Pincremental

Jul. 12, 2020

Rating: 4

I'm liking the direction of this one, fun concept, the ball feels a bit heavy to hit, would definitely love to see more ball accelaration.

Idle Mine: Remix

Play Idle Mine: Remix

May. 13, 2020

Rating: 1

One of my favorite idle clickers revitalized, thanks for the fresh look

Idle Quest

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Apr. 13, 2020

Rating: 5

Could Definitely use a reclaim all work points button

Retro Bowl

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Apr. 12, 2020

Rating: -1

I am blown away that a single defensive lineman can hold 2 of my offensive lineman and my RB in place

Retro Bowl

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Apr. 06, 2020

Rating: 1

these receivers are painfully slow after they catch the ball

Retro Bowl

Play Retro Bowl

Apr. 06, 2020

Rating: 0

it feels really bad when your WR constantly loses the 1 on 1. offense feels really weak in the game if your wr/rb isn't fast enough

Cividlization

Play Cividlization

Jan. 14, 2020

Rating: 1

For Clarity on the Favor breakpoints, at 1k you get 3 points for a reset, and at 200k I got 8.

Cividlization

Play Cividlization

Jan. 14, 2020

Rating: 2

After 30 hours of play I have this to say 1. There is very little reason to progress past 1k favor before reset as the higher favor breakpoints are too high for more blessings. 2. Going military feels weak and bad, it's only necessary to defend against the initial wave from Babylon and Thebes. 3. Same as military trade also feels bad, and culture and science have 0 value at the end of a cycle, being able to convert science/culture into happiness/health/favor would make them useful past their tree completion. 4.There are problems with the text wrapping for me once the numbers get high enough and can make it hard to find information. Overall, game is entertaining for a while but there isn't a clear goal as the game makes it incredibly underwhelming to go long. With no incentive to reach high breakpoints in favor it feels pointless to even play that long before a reset, and it feels bad to try military.

Listworlds

Play Listworlds

Aug. 22, 2019

Rating: 2

Looks like people that have complaints about the game play aren't properly utilizing the pause and interrupt system, I had nearly no problems progressing at a fairly quick rate until the very end where I had to learn the attacks and timings. Would Love to see a NG+ for this or Different Class that had different spells. Quite enjoyable shortish game. Only thing I would change is maybe balance the stat on level up variance, I ended up having much more defense and life than attack through almost the entire playthrough.

Shonen Idle Z

Play Shonen Idle Z

Jan. 27, 2016

Rating: 0

Can't seem to save the game or any progress at all =/, can finally play it, but pointless if I can't save my progress

Dynetzzle

Play Dynetzzle

Feb. 04, 2014

Rating: 0

i need moar, moar I TELL YOU! 5/5 would play 3 more times if i didn't already memorize the patterns after the 2nd time through for speed.

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 30, 2013

Rating: 1

I don't think I've had more fun with a card game since I first discovered MTG, many many years ago, the level of strategy and theory crafting is just so good. Can't wait to see more.

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