@azzah69: Sry bro I haven't cheated, just played since it came out and figured out that farming a ton of dark knights to get the achievements was how you progressed the fastest (think i reset the world only 7 times in a month or so). Now it's farming world conquests for altar multiplier, which atm takes ~15 minutes if I'm not playing BoI:Rebirth or smth. You'll get there eventually so keep it up!
"Well silly me for not realizing troop was already plural. Yet with my dialect I've been saying troops my whole life and now it sounds strange to just say 'troop' >_> I don't know if I'll change it. ~Taiga" I think he means that it says 'Troops per second per second (troops per second /s )', as in accellerated troop birth... poor ladies xD
"DEVELOPER RESPONSE FROM YOTSUBA83
It makes a HUGE difference to the point where I am rethinking about how much it gives lol. Might drop it to 2 instead >_> ~Taiga"
If you're gonna change it to +2 multiplier per world conquest, could you buff the altar achievements to give +5 multiplier each achievement? Don't know how to phrase it but basically 100 altar ach = +5 multi, 200 altar ach = +10 multi (total from achi now would be +15 multi), 300 altar ach = +15 multi etc. Currently with 9 achievements you would with this get +225 altar multiplier for having all 9 achievements, as well as the +2 pr world conquest as you suggested. This would nerf lategame and buff earlygame for the newcomers.
Looking forward to your quest system btw, hope it's coming soon!
If I did nerf it, it would be AFTER I've added the new country conquest system because then you guys are getting 24 places to use your troops to gain more money and at least 5 different economy structures to use to gain more money PLUS with our game's continued growth we will be working on a new world to conquer with more countries to use your troops to gain more money. I will see how much this adds to the game before a 'nerf' happens in that regard. But there is no nerf right now nor for the next update. In fact there's more buffs for the next update because I'm making the visual novel aspect add some benefits such as Catherine has 3 moods she can be in, depending on which mood she is in you get a buff to certain things such as combat speed. In edition, the more conversations you've seen the more global multipliers gained. ~Taiga
No problem. We're dealing with a beta version of unity. Most of the glitches are due to that and extremely frustrating for us because there's nothing we can do about it in our code! Sorry for the problem!
Not sure how it is for the rest, but for me Castle and Cathedrals' troops gives no Army Power, making Castle worthless and Cathedral the worst of the goldgainers. Until it gets fixed, do not invest in them early on or at all.
Its a known issue. The actual behind the curtains issue for this is that we have each cycle calling a method to update the totals on the display, for some reason the castle and cathedral are not properly calling that method on completion, but they are adding to total troops. When barracks or arena complete, they are calling the method, which modifies current army power by current troops. So you ARE gaining power from castle/cathedral. We will put out an update to fix this as soon as the fix for blury tool tips is ready! Sorry for the confusion!
it does? troops per second per second? *checks* ... *facewall* That redundancy omg it's bothering me so much now >_>