Hmm. Maybe warriors counter attack should require some prediction skill? Cause I think it is impossible to counter attack when you are suprised with it. Now it works like 'i predicted enemy warriors move and im about to hit him but hey he just stood still pressed counter attack and he didnt care'. Don't forget that counter attack defend you from taking any damage + it deals some so it also should have its cast width which could be high but this would allow to outplay enemy. The way it is working now is too easy imo. With npc enemies you can just counter atk counter atk then E and again... Counter attack - even in those two words you can hear 'hey it needs some skill to counter a well done attack'. That is my opinion.