If it ain't broken, don't fix it. Comes to mind. To me, what you have done here is take a great classic game, Frogger, add a buggy control mechanism, take out the sounds and music, and claim it to be you're own. 1/5. Sorry.
Hardly worth uploading due to all the glitches. Beta test your games before you upload, Otherwise you're dooming yourself to the over criticizing eyes of the gaming community. Add better controls, a less laggy flash interface, bigger goals, better goalscoring mechanism and some music for goodness sake!
Pros: Good concept, nice looking graphics.
Cons: No music, No sounds, drab artwork, easy questions, lack of more questions, punctuation and spelling errors, SAME questions every time.
Advice: Create harder questions, Randomize them, add other subjects besides math, add sounds and music. Add 1000 questions and make it a random 10 question quiz, then you have like 1% chance of getting the same question.
Poorly made, like your other game, kiddie gun, there is no end unless (inevitably) we die. Which is also slow. The moving pieces are quite irritating, they are supposed to be static (not moving). It doesn't create a 3d affect if they are moving, it just creates the illusion that they are attacking you! Sounds are loopy, VERY irritating. No pause button, No music. The only plus for this game is the graphics are relatively pleasing to the eye.
Interesting copy of the boardgame (who's name i have forgotten at the moment, Sorry! seems to come to mind.) Truly it was only because of my experience playing that boardgame that i understood how to play. Your graphical interface was poor and hard to understand, you need to improve player cues and maybe make it easier to understand that the flowers in the middle represent how many spaces forward you can go. As a commenter above me posted, higher understanding of english might help too, if not, write it in your mother language to aim it at people who speak it. They will understand a whole lot better than us plain english folk do.
Unlike the other games you have posted though, this one does have sound effects, music and a better looking graphical base. Kudos on that.
As i wrote in another of your games, you need to add sounds and music. Also add more levels of difficulty, i know it isn't hard to script it to change the locations of the cards each time. Try not to release lots of games without actually considering game play and re-playability.
Good idea for wasting time, bad idea for a game concept. If you're going to make a time waster (and that isn't a bad thing, just look at anti-idle and other such games) you need more stuff to do, and pretty graphics, maybe some music too! I give this a 2/5. PS: Everyone has their keyboard set to simulate typing when a key is pressed down, so you might want to have "Click a button" instead.
First i think that you are new to flash programming. Everyone has to start someplace.
Keeping with that statement, let me offer some friendly advice:
1. Try to set an actual goal, there is no 'Winning' scenario in this game, its just endless me jumping around avoiding bullets that are supposed to stop at some point, but never do.
2. Music and sound. Essential for keeping people interested.
3. Better graphics. It just looks plain and drab, not very interesting.
4. MORE things to do, make multiple levels, add random objects, heck even a different person each time would be nice!
If you at least try to incorporate some of this new stuff into your work, you'll get a much better review from the people here at Kongregate.
Good if you want to just chat and pass the time. Not a very interesting game however. It's quite amusing for about the first minute or so, then you realize that nothing but what has already happened for the past minute, is going to happen.
Quite a confusing game, great for those people who can multi task! I wouldn't recommend this to clumsy people though! Music is very catchy too! I rate 4 stars. Good luck to your future of making games, i look forward to see more challenging stuff.