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Game comments and reviews
Dec. 17, 2021
I..... what?
Aug. 10, 2017
Would be nice to have an income/sec somewhere along the top of the screen. Would be helpful in tracking the effectiveness of upgrade. Or, possibly an income/sec for before/after each upgrade purchase like we have the information on what each upgrade gives. All in all, fun little game. If you start, then leave for a couple days, then the progress is insanely fast with offline ticks for quite some time.
Aug. 08, 2017
And.. I just logged back in after grinding for an hour earlier to buy two upgrades, only to find them gone. If you are going to charge a pallet of cash for in game cash, then you need to make sure that what we earn in game doesn't just go poof. Complete crap.
Apr. 26, 2017
Very grindy. My biggest qualm, like many others, is the ads. I honestly don't mind watching an ad for every pinata (though it isn't my first choice by far). The really annoying part is getting a pinata in every run, having to watch the ad, THEN, click out of game frame to scroll down with my arrow keys (or scroll down with the scroll bar - I am using my touch pad), in order to keep playing the game. I know that's a Kong thing though, and not anything the dev can really do about that other than tone down the ad requirements.
Apr. 21, 2017
SO, published only 16 days ago, numerous bugs, numerous complains, and zero response/acknowledgement from the devs that I can see. Looks like this game is going REALLY far. Dev, if you want people to stay interested in your game, and perhaps even start making some reasonable money off of it (many of us DO tip, when the game is good and there is a decent response when there are issues), then you need to start listening to your player base.
Apr. 20, 2017
Needs to be a clearer definition of what constitutes failure. Sometimes my entire team dies an it resets me. Sometimes 1 dies and it resets me. Sometimes, I only have 2 lefts, play 5 battles, nobody else dies, THEN it resets me.
Apr. 17, 2017
Pretty weak.Ripoff of another game. Horrible translation, and a ridiculous "reward" for 100% completion that you would have to be an idiot to not see coming from a mile away.
Mar. 01, 2017
The wheel adding points and not gold is very annoying. The spike gun is completely useless, and the linear upgrades of the weapons is horrible. However, the game is a bit addicting and is rather fun, even with just the touch pad. Could use a few tweaks. Until then, 3/5. Potential to be great.
Dec. 25, 2016
Just wasted 120 diamonds on continues in an expedition. 52% Chance for blueprint item, 46% chance for crafting lore, and 2% for 80 diamonds. If all my many years of math are correct, the statistics don't support these percentages. That's the initial, plus 8 continues, at a 46% chance. That's a 0.09% chance. Making it 200 times more likely that I would have gotten the 80 diamonds right off the bat than to get this outcome this many times in a row. I think it needs some tweaking.
Developer Reply
Well, you have to believe me that I don't manipulate the random rewards or choices. If I would, I would probably improve the reward earlier, to create a positive stimulus to spend gems again next time.
Jun. 06, 2016
And... the game has died lol
Apr. 08, 2016
I love how the protection from attacks doesn't work on some of the mobs... This game needs some serious fixing
Apr. 01, 2016
Epic win on this event. It is very well designed. Single map with multiple difficulty tiers, all of which are optional. This is very well played. I just wish it lasted longer! Very nicely done, Devs.
Mar. 07, 2016
It's a fun and addictive game overall. It's just WAY too grindy. When you make a pvp game and all the F2P options are so insanely time consuming (and the "micro transactions" cost more than a meal at a decent restaurant), then you aren't really looking at an enjoyable game. Rating this at 2/5 for now until something is done to bring a little balance to the game. If I'm looking at spending more in micro transactions than I would on a brand new console game, I want a more rewarding experience. But that's just me.
Mar. 02, 2016
Pretty weak. Needs an AI or some such. Nobody else playing, so can't play at all.
Thanks for your feedback! The game was updated and now you're able to play against AI :)
Feb. 18, 2016
Not a bad game. It could use a little tweaking here and there for balance, but aside from that, not bad at all. I have to say, no micro-transactions gets it bumped up from 4/5 to 5/5 from me. Well done.
Feb. 13, 2016
So.... many different approaches made, but here is the long and short of it. I'm trying to get over stage 100 to unlock the evil/holy tomes. I have 1000+% reflect bonus from hero pack, and around 300-400 physical reflect. Over 4k HP, and over 10K armor, when suddently, halfway through a stage (randomly), the reflect stops working andmy HP goes from full (around 4k) to something like -20k. I just got the hero pack within a couple hours, and starting to wonder if I made the proper choice. I'm sure I did as the dev here seems to keep an eye on things and get them worked out pretty quickly.
In the case where you fall below 0 HP and are dying, reflect stops damaging (did it stop before your HP falls <0?!). If you're nearing 100 mark, you're most likely going to need a lot more than 10k armor / 4k HP to keep the reflect going for long enough to beat the stages. (shield rarity utility is a good boost to defense you might not have tried that could possibly help at minimal cost to stars)
Feb. 12, 2016
Clearly not optimized for play on a PC. Feels more grindy than the others. Honestly, this game has gotten exceptionally weak. It needs a great deal of work.
Feb. 08, 2016
Huge memory leak on Chrome. Can play for about 4-5 minutes, then the display starts locking up while the game (and audio) continues. Tired of listening to myself getting killed and not being able to do anything about it.
Aug. 14, 2015
Just reset campaign and got a new one. First two bosses down. No chests...
Chests only have a chance to drop from bosses you've beaten before, the first time you face them on a reset.
Jul. 08, 2015
Coordination 11+ is almost unattainable to me. Am I the only one running into this? I mean, I'm looking at needing housing for 16.16k trimps. It's somewhat insane compared to other upgrades. Progress has very nearly halted...
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