Hi! I "finished" the preset game with 9 solar systems. Is it possible to start a game with more solar systems and tougher enemies keeping the actual ship and gear?
This is really an awesome game! Here are my suggestion\fixes:
- The text of the Dual recharger says "duEl"
- 0 could be toggleable (activate\deactivate all modules)
- maybe pirates could drop ammunition and missiles
- an active module that allow auto mining (mine until the cargo is full and then sell it to the nearest station)
- an hyperdrive motor to jump in the desired solar system
- maybe more sinergy between fuel and energy: like a module using fuel to recharge very quickly the energy
pirates do drop ammo sometimes, to do that mining thing, just select a few rock, and then add a station to the list (SHIFT CLICK) then autotarget... it will mine all rocks and return to station, must have enough cargo space.
Yep! Iron requires 1:1 iron ore for production. Thanks a lot!