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Kanil's Comments

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Focus

Play Focus

Nov. 22, 2011

Rating: 3

Great game, terrible levels. These empty rooms with rockets to jump over are incredibly repetitive and limit the usefulness of focus, somewhat defeating the purpose of the only mechanic in the game. Also there's a ton of them.

Accelerator

Play Accelerator

Sep. 08, 2011

Rating: 0

Can we get an option to not start at 100? Maybe say half our current top score? It takes a while to get up to a speed where the game becomes challenging. Other than that, superb game. The visuals and sound work very well together -- whipping through endless black tubes makes the game feel a little eerie at high speed, not that you have time to notice.

Developer response from TenebrousP

Working on a way of skipping the slow bit :)

Accelerator

Play Accelerator

Sep. 06, 2011

Rating: 1

Superb game. The sound and visuals work well together and the game itself is fun too.

CycloManiacs 2

Play CycloManiacs 2

Aug. 21, 2011

Rating: 9

The game has a serious issue with difficulty curve. The later stages are difficult and require good usage of all your abilities to gain extra speed. Unfortunately, all your abilities are incredibly inconsistent. Boost is very hit and miss, depending upon how the rear wheel connects to the ground and jump is even less reliable -- yet you largely need these abilities to complete the later races, making the whole thing feel a bit luck based.

Voxel Islands Alpha 0.01

Play Voxel Islands Alpha 0.01

Aug. 04, 2011

Rating: 0

Please be careful, if you ever decide to change SuperJump -- right now it works beautifully and is tremendously fun.

SHMUP

Play SHMUP

Aug. 02, 2011

Rating: 5

Really needs an autofire. There's no good reason to stop shooting, so save my fingers from having to hold a key down the entire time I play.

K.O.L.M.

Play K.O.L.M.

Dec. 31, 2010

Rating: -2

Collect your legs. Collect your eyes. Collect your jump. Collect your g.. actually, no. Screw that.

Sushi Cat

Play Sushi Cat

Mar. 03, 2010

Rating: 0

d'awww, this is adorable. Om nom nom.

A Day In A Cave

Play A Day In A Cave

Feb. 21, 2010

Rating: -1

Ridiculous. You're supposed to avoid walls that are the same color as the background? Awful.

POD Fighter

Play POD Fighter

Feb. 14, 2010

Rating: 1

Lack of a shop? No big deal. Lack of autofire? Now that's annoying. Click, click, click, click... my poor finger, my poor mouse.

Endless Migration

Play Endless Migration

Dec. 21, 2009

Rating: 0

If the birds had known they would be giving up their airplane immunity by following me, they may have chosen to continue by themselves...

Spacetacular Voyage

Play Spacetacular Voyage

Dec. 19, 2009

Rating: 0

Who knew space was so goddamn full of geometric shapes?

Obey the Game

Play Obey the Game

Dec. 12, 2009

Rating: 0

Try as I might, I wasn't able to avoid relaxing during the reverse coffee break. Even mashing my keyboard wildly and screaming at my monitor was still soothing to my little blue elephants nerves.

Frontier

Play Frontier

Oct. 03, 2009

Rating: 0

Was having some fun until someone decided to put the surrender button in the same place as the go button, accidentally giving up all my cargo/gold/time/effort. That kinda blows.

Hover Bot Arena 2

Play Hover Bot Arena 2

Sep. 22, 2009

Rating: 0

No reason to ever stop firing... yet no autofire. Nonsensical.

MagnetiZR

Play MagnetiZR

Sep. 19, 2009

Rating: 0

Colorful and entertaining. Lovely.

SkyFyre

Play SkyFyre

Sep. 19, 2009

Rating: 0

There doesn't appear to be any reason to stop shooting, so how about an autofire button? Having to hold down my LMB isn't very fun.

Kongai

Play Kongai

Aug. 23, 2009

Rating: 0

whippynut: Rock, paper, scissors. If your opponent uses paper a lot, you should really try scissors, instead of going for rock and complaining about it.

Star Race

Play Star Race

Aug. 20, 2009

Rating: 0

Indeed, getting trapped behind a gun is brutal.

Super Xtreme 5 Minute Shoot Em Up

Play Super Xtreme 5 Minute Shoot Em Up

Aug. 05, 2009

Rating: 0

Controlling two ships at once is rather fun. A bit hard on the brain, but fun.

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