It IS a very easy game, but incredibly entertaining. Some ideas: If the player manages 100%, there should be a different medal (maybe platinum?). The game should keep track of how well you do healthwise, perhaps give you an achievement for completing levels unscathed. Lowering the amount of experience you receive from completing a level would make the game slightly more difficult, and decreasing the badassitude of certain spells might keep players from reaching that point of demi-god like power. At least until later in the game. Too few levels man, but a great game. Looking forward to the sequel.