KapKyle's Comments

Game comments and reviews

Poto & Cabenga

May. 27, 2010

1

Very rad, love the art style and the gameplay is hectic

Geek Mind

May. 27, 2010

8

74000 points and level 300 before I stopped Yeah. You can never tell if you want the specific game or series. A screenshot of Mega Man fighting Splash Woman took "Mega Man 9", but an extreme close-up of Quick Man wouldn't take "Mega Man 2", and then Mega Man X would only take "MegaMan X" without the space, which is wrong. Things like that. Also, the music doesn't loop. And make it harder. Burger Time.

Recoil

Feb. 14, 2010

0

Amazing level design, pure fun to play

VVVVVV Demo

Jan. 10, 2010

0

Undeniably amazing!

Asteroids

Nov. 16, 2007

0

Eww. No, just... no. What did you do to Asteroids? Here's a little tip from me, okay? If your game is really buggy and hard to play, you probably shouldn't release it. You should hide it in a deep, dark place, never to be seen again. Bullets go through asteroids, the asteroids break apart terribly, and the hit detection is bad. Try again. Don't give up, though! Just... try again. :P

Snake

Nov. 13, 2007

0

Nicely done. Add some difficulty modes, perhaps some music, enemies, walls, and different powerups, and you'll have yourself one fun game. :D

Shoot the Target

Nov. 13, 2007

0

Maybe I'm easily amused; but I actually found this pretty entertaining. :o

The Diareahz Quiz

Nov. 04, 2007

0

Nice boat. :D

0

Neat idea. Your method of scrolling, by highlighting then dragging didn't work for me ( I use firefox). I got it to work by clicking my mouses middle button, but it would be nice if you made some of these things built in. You should add scroll bars, a home button, and maybe an address bar so I don't have to refresh over and over.

Defend the Planet

Nov. 01, 2007

0

It's like, a hard, fast-paced Magnetica. I love it. :D

Super Smash Flash

Nov. 01, 2007

0

I have a lot of problems with this game. First of all, the art.I love the custom sprites by themselves, but you have just too many different styles. Having the detailed Samus fighting a taller, megaman edited mario with flash-drawn effects on a stretched kirby level is too out of place. It doesn't ruin the game, but if fixed the game would be much better. You should make movement easier to control. The movement is very slippery, making attacking certain enemies with certain attacks an unneeded challenge. Mostly, my problems with this game comes down to many 'little things'. Things like, why jumping on a koopa in adventure mode does it hurt me? Why, when changing a direction as pikachu, does he suddenly pop far way away from where he was before? The game lacks polish. Throwing all these characters and a battle engine together definitely is fun, but the lack of polish holds it back from being truly great.

Shoot Up Kongregate

Oct. 28, 2007

-1

Hehe, it's fun to shoot at the Telepath RPG guy and give him eyes and a nose. XD

-1

Very, very fun. This game gets pretty frantic when there's a lot of baddies. Keep up the great work. :D I'd write a longer comment but you made me REALLY want candy corn.

Rigby

Oct. 22, 2007

0

Simple yet very fun. Keep up the great work! :D Also, I <3 the graphics

Sprout

Oct. 22, 2007

0

Hahaha, oh my god that's hilarious. :D I just flung the bird with the beanstalk. This game rocks. Make a sequel!

Balance Balls 2

Oct. 21, 2007

0

This game is crazy addictive. :D

Ratmaze 2

Jun. 15, 2007

0

I love it. Keep up the great work. :D

Did you ever play that one SNES game called 'Out To Lunch'? I'm getting some deja vu. Good game. :) I like the way he runs.

Rayspline

Apr. 01, 2007

0

Woooaaaah.... now that's entertaining. :D Psychedelic. Keep up the good work.