Need more maps :) And some more info: veteran has +2 damage. 100+2, or 1+2? Its a big difference. Need option to show building HP, to see what needs to be repaired. Needs option to show underground stuff, like it appears when i build pipes. Offline buildings should be still accessable. My component factory is offline most of the time, and I wonder why my guys cant find materials, when i have like 20 on stock.
Love your game but, needs more strategy:
1) know your opponent before the battle, so you can prepare a special fitt against him. Make opponents harder at the same time. Have opponents where spacial tactics is needed: eg. maxed speed to cripple his deadly weapon. Now I only fit robots with all 3 types of attack for sure as having to identical weapons doesnt give any advantage.
2) Add some "set bonuses". Having a full set of similar parts would not only look nice, but could boost some attribs. This way i could decide wether the bonuses compensate the loss of hp/speed/etc. Now my robot has different legs, arms.
3) combos: have some sort of buffs for special attacks. now i choose the best damage type, and spam that to the middle. If I had an option to save energy and do 2 attacks with no pause, that would do some special effects I could make decisions.
4) Instead of auto-aim i would recommend an auto-stop option where battle would freeze if i get a new attack available.
A Line-of-sight tool would be nice. Maybe a function, where you hover the cursor over your soldiers, and see what they can see. I never quite sure, what trees cover, and what not.