Are you seriously copying the zynga model? The Epic War series does not suit this system at all... Fights take way too long for me to want to complete more than once. Energy and Actions for playing? Why would you want to add this in? By the time I clear one of the high level fights enough time will have passed to just do it again anyway... This series has taken a nose dive in quality since 3... I really don't get the move to zynga's style of playing... this it seriously the last epic war game I'm ever playing...
I haven't played the original, but this is a very well done game! I can feel how well planned every single enemy, and bullet was placed. Most Shooters here don't feel as tight and controlled as this. Lots of tiny but noticeable areas where you can stay safe for a few seconds, pretty much how most traditional bullet hell games are. You guys are doing a great job (even if the effects and explosions are a bit much), Keep up the damn good work!
You have a question that asks what year Trafalgar Origins takes place in you have the correct answer as 1804 when it's 1805. There's a question for Elite Force: clone wars that asks what type of building speeds up the clones, the correct building is Power Plant, I don't remember what answers were up there but none of them were right. I gotta see if I can find the other one, or if there's more. Not trying to bash you, this is awesome and has got me playing other random games. Nice touch on being able to play the games right out of this window. (also I never thought you'd actually reply haha)
Thank you very much! Although I double-checked the questions, nevertheless, got mistakes. It's great that you pointed them so I'll be able to make corrections. BTW, I found out that I linked to the old version of Elite Fores: Clone Wars, I'll change the link, too. I'll update the game when it's morning in my timezone.
Another glitch I found, when using the A hotkey to switch between magics and units it will reset the "fog of war" or shading or however you want to call it
Not sure if you wanted this in, but if you let your mana bar fill and you spam a button to summon a unit, you can summon as many units as you want until either the mana bar is empty or 8 units show up on screen. I like the glitch but I'm sure this isn't what you intended.
do the in-game achievements not work at all? I cleared the game on normal and killed well over the ammount needed for some of the other achievements but nothing happened... oh well, at least the badges work, going for the Hard badge now
goldfinger = Fisty McBeefpunch () moonraker = Enemies moonwalk () octopussy = More Tower Slots () die another day = godmode () from russia with love = Unlimited ammo() diamonds are forever = unlimited money () live and let die = full wall () the living daylights = shorter day length () the world is not enough = all weapons () KEEP THE CHEATS ALIVE
oldfinger = Fisty McBeefpunch () moonraker = Enemies moonwalk () octopussy = More Tower Slots () die another day = godmode () from russia with love = Unlimited ammo() diamonds are forever = unlimited money () live and let die = full wall () the living daylights = shorter day length () the world is not enough = all weapons () KEEP THE CHEATS ALIVE
thanks for the positivity - it really does help to motivate me when I read comments like that