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KeiM2's Comments

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YORG.io 3

Play YORG.io 3

Nov. 04, 2019

Rating: 2

I wish there was a global as well on the upgrades. Manually upgrading the cannons to catapult is apain

YORG.io 3

Play YORG.io 3

Oct. 23, 2019

Rating: 0

A help section on the menu with instructions on what does what would help a lot instead of hovering each one. Also, how do you increase essence production? It was not stated in the tutorial.

Idle Scratch-Off

Play Idle Scratch-Off

Oct. 11, 2019

Rating: -3

A legend on what the uV uQ on the exponent would be helpful. I really don't know when I restart for loyalty points if it would be enough or not.

A Castle For Trolls

Play A Castle For Trolls

Oct. 09, 2019

Rating: 2

This reminds me of "Grim Nights" due to sidescrolling. At the same account, a minimap where you can click to focus your screen would be really helpfull to avoid click and drag just to manuever the screen.

Light Wanderer

Play Light Wanderer

Sep. 27, 2019

Rating: 1

Kudos to the great mechanic. That level where you shoot the light while your main ball was sliding down and you would need to make light to catch it was really intense. It was scary because there is no way to tell what would happen. If I would add a suggestion, I think the game would be better if you would have the throwing of light like a bullet. It would be limited shots and you can get also a batery or something to increase it. This is to avoid spamming of the bullet light which would make the game more intense. This is 5/5 for me right now. However currently, it's 8/10. Lack of enemies and the shot mechanic which would make it have a similar feel to Mario but more intense is the missing part. Kudos, either way. Don't play much platformer but I like this one.

Developer response from Kiddo_Victor

Maybe in the future, I could bring some of those mechanics to the game, it's a really good idea.

Elements

Play Elements

May. 18, 2019

Rating: 1

how do you save this game? I cannot progress since It restarts to my previous 5-6 games

Card Hunter

Play Card Hunter

Mar. 27, 2019

Rating: -4

ALL the text boxes doesn't work. This includes the chat, options(password) and in-game (custom naming). I would like to say kudos to the developers. This is one amazing game for a flash game. I would really like some improvement and have this become a proper PC game in the future.

Rogue Fable III

Play Rogue Fable III

Dec. 06, 2018

Rating: 0

Great game. It took me a few days to beat. It was really challenging but at the same time so much fun. I believe the Necromancer is a bit OP. Life tap (the skill that drains opponent HP) + Cannibalism (trade HP to MP) + Summon Skeleton (for distraction) is my skill rotation. I go way back, summon lots of skeleton then get back MP using cannibalize then life tap to get back HP then summon skeletons again. I think a cooldown (maybe 2-3 steps?) on cannibalize would equalize it. I never had to use Energy potion until last stage. I also would like to suggest 2 things for improvement? #1 Make a debuff icon below instead of a text. Other games does this like ragnarok. In heat of battle it's easy to miss If you have a debuff like infection (oops). And put a boss monster with at least 1-2 skill rotation. This is a really good game. 9/10. The music may also need improvement.

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