Additionally, you might want to set the point requirement for a worthy prestige equal to the current percentage chance of finding equipment (up to 100 points/100%, since there's no higher chance,) to prevent people from simply spamming prestige every ten points to roll for equipment.
For legendary prestige, I would suggest exponentially increasing basic milestones in a given run instead of having to match all km run across prestiges, e.g. first legendary 10^6, second 10^7, etc. That would make it less punishing to prestige multiple times before reaching legendary, which is what I assume you want the player to be doing with multiple tiers of prestige.
Are you using the keyboard? If yes, do you use the arrows or WASD? I will include one more shot button for those who use the arrows. The space key occupies as if they were two clicked keys, so the movement blocks sometimes. I'll include the X key as a fire too.
"A horde of zombies is approaching! Barricade the doors!"
"That sounds like too much work, let's just stand around instead."
"Well, can we at least close them?"
"No."
Should probably change the blue cube cost of high/low count upgrades. It costs 15 blue cubes to max out Multishot Targest, which would be fairly steep in game.
I am truly impressed. I'm usually not much for management games, but this was an all-around solid game. Great gameplay mechanics, play flows very smoothly from commanding to defending, fantastic animation quality (as usual!) and all the great little touches that make a game like this truly enjoyable and rewarding. Definitely one of my favorites, and kudos to TheSwain for both the game and the Mastermind story!
To get BOTD, Build Speed Horizontally by performing as many flat jumps as you can. Rings also help. After you've done that, in the last ten seconds or so, dive, turn as straight up as you can, and hopefully if you had enough speed in the first minute and a half, you'll reach at least 150m. Then, land as flat as you can. It should be enough for all three.
Great Game, But there's a problem with the rating system: The game gives you good/bad ratings based on customer stars vs hotel stars. The problem is, as you get more stars, your ratings can only decrease because the customers can only give as many as five stars, so I have a 4.5 star hotel with near zero approval.
Nice Little Bug: You can keep upgrading max mana after 9999 and it still recharges faster without increasing cap, to the point where you always have max mana.
Are you using the keyboard? If yes, do you use the arrows or WASD? I will include one more shot button for those who use the arrows. The space key occupies as if they were two clicked keys, so the movement blocks sometimes. I'll include the X key as a fire too.