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Game comments and reviews
Apr. 16, 2018
Today in, "And you thought his cooking games were bad!"
Nnnnoooooooooooo
Apr. 14, 2017
80 is definitively bugged.
Nov. 26, 2016
Auto-recharging tiles would be super helpful, if only to lay the seeds down. Maybe additional upgrades could be applied to auto-grow and auto-reap.
May. 24, 2016
This game never tracks achievement progress for me. :/
Nov. 24, 2015
35 has two valid sequences.
33 has two valid sequences.
Apr. 28, 2014
The lag is fixed! Favorited now.
Apr. 24, 2014
There is a delay every single time I click on the puzzle. Makes it nigh impossible to play.
Mar. 16, 2014
The game was okay... and then I fought a pair of flexing buttcheeks. NOPE
Feb. 22, 2014
You missed the opportunity to name that minigame 'Dookie Clicker'...
Jan. 04, 2014
Poor guy's stuck with a reversible queuestack fetch modus.
Nov. 19, 2013
This game's got a memory leak; it slows down drastically as you go.
Oct. 15, 2013
The Knight is a legitimate answer on the chess room. See: Knight's Tour.
Mar. 21, 2013
@Swordless1: What are you using, a monitor for ants?
Nov. 10, 2012
Second battle theme is also from Last Remnant: http://www.youtube.com/watch?v=4XqE5VSFuFM
The battle theme is straight out of The Last Remnant: 'Opening Suite - The Assault'. http://www.youtube.com/watch?v=wKoACHJNwNA
Sep. 30, 2012
This has a lot of potential for multi-touch. Keeping pieces in place would then be a task shifted back onto the user, but in a way that gives them more control.
Sep. 06, 2012
Potions are combinatory: every upgrade adds to the effects of all potions you grab.
Jun. 16, 2012
This wouldn't have happened if those angry birds hadn't driven them to it. Curse you, foul fowl!
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